using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TweenAnimation
{
[Serializable]
public abstract class TweenModule
{
#if UNITY_EDITOR
public abstract string name { get; }
public virtual string tooltip { get { return "Tween Module " + name; } }
public virtual void OnGUI()
{
}
#endif
}
}