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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace TweenAnimation
{
    [Serializable]
    public abstract class TweenModule
    {

#if UNITY_EDITOR
        public abstract string name { get; }

        public virtual string tooltip { get { return "Tween Module " + name; } }

        public virtual void OnGUI()
        {
        }
#endif 

    }
}