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authorchai <215380520@qq.com>2024-06-03 10:15:45 +0800
committerchai <215380520@qq.com>2024-06-03 10:15:45 +0800
commitacea7b2e728787a0d83bbf83c8c1f042d2c32e7e (patch)
tree0bfec05c1ca2d71be2c337bcd110a0421f19318b /Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs
parent88febcb02bf127d961c6471d9e846c0e1315f5c3 (diff)
+ plugins project
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs')
-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs41
1 files changed, 41 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs
new file mode 100644
index 0000000..6247fcf
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs
@@ -0,0 +1,41 @@
+using System.Xml.Serialization;
+
+namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
+{
+ // ---- AngelCode BmFont XML serializer ----------------------
+ // ---- By DeadlyDan @ deadlydan@gmail.com -------------------
+ // ---- There's no license restrictions, use as you will. ----
+ // ---- Credits to http://www.angelcode.com/ -----------------
+ public class BitmapFontCommon
+ {
+ [XmlAttribute("lineHeight")]
+ public int LineHeight { get; set; }
+
+ [XmlAttribute("base")]
+ public int Base { get; set; }
+
+ [XmlAttribute("scaleW")]
+ public int ScaleW { get; set; }
+
+ [XmlAttribute("scaleH")]
+ public int ScaleH { get; set; }
+
+ [XmlAttribute("pages")]
+ public int Pages { get; set; }
+
+ [XmlAttribute("packed")]
+ public int Packed { get; set; }
+
+ [XmlAttribute("alphaChnl")]
+ public int AlphaChannel { get; set; }
+
+ [XmlAttribute("redChnl")]
+ public int RedChannel { get; set; }
+
+ [XmlAttribute("greenChnl")]
+ public int GreenChannel { get; set; }
+
+ [XmlAttribute("blueChnl")]
+ public int BlueChannel { get; set; }
+ }
+} \ No newline at end of file