diff options
author | chai <215380520@qq.com> | 2024-06-03 10:15:45 +0800 |
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committer | chai <215380520@qq.com> | 2024-06-03 10:15:45 +0800 |
commit | acea7b2e728787a0d83bbf83c8c1f042d2c32e7e (patch) | |
tree | 0bfec05c1ca2d71be2c337bcd110a0421f19318b /Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs | |
parent | 88febcb02bf127d961c6471d9e846c0e1315f5c3 (diff) |
+ plugins project
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs')
-rw-r--r-- | Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs new file mode 100644 index 0000000..6247fcf --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontCommon.cs @@ -0,0 +1,41 @@ +using System.Xml.Serialization; + +namespace MonoGame.Extended.Content.Pipeline.BitmapFonts +{ + // ---- AngelCode BmFont XML serializer ---------------------- + // ---- By DeadlyDan @ deadlydan@gmail.com ------------------- + // ---- There's no license restrictions, use as you will. ---- + // ---- Credits to http://www.angelcode.com/ ----------------- + public class BitmapFontCommon + { + [XmlAttribute("lineHeight")] + public int LineHeight { get; set; } + + [XmlAttribute("base")] + public int Base { get; set; } + + [XmlAttribute("scaleW")] + public int ScaleW { get; set; } + + [XmlAttribute("scaleH")] + public int ScaleH { get; set; } + + [XmlAttribute("pages")] + public int Pages { get; set; } + + [XmlAttribute("packed")] + public int Packed { get; set; } + + [XmlAttribute("alphaChnl")] + public int AlphaChannel { get; set; } + + [XmlAttribute("redChnl")] + public int RedChannel { get; set; } + + [XmlAttribute("greenChnl")] + public int GreenChannel { get; set; } + + [XmlAttribute("blueChnl")] + public int BlueChannel { get; set; } + } +}
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