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authorchai <215380520@qq.com>2024-06-03 10:15:45 +0800
committerchai <215380520@qq.com>2024-06-03 10:15:45 +0800
commitacea7b2e728787a0d83bbf83c8c1f042d2c32e7e (patch)
tree0bfec05c1ca2d71be2c337bcd110a0421f19318b /Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerWriter.cs
parent88febcb02bf127d961c6471d9e846c0e1315f5c3 (diff)
+ plugins project
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerWriter.cs')
-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerWriter.cs45
1 files changed, 45 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerWriter.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerWriter.cs
new file mode 100644
index 0000000..3fd15ff
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerWriter.cs
@@ -0,0 +1,45 @@
+using System.Diagnostics;
+using System.IO;
+using Microsoft.Xna.Framework.Content.Pipeline;
+using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
+
+namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
+{
+ [ContentTypeWriter]
+ public class TexturePackerWriter : ContentTypeWriter<TexturePackerProcessorResult>
+ {
+ protected override void Write(ContentWriter writer, TexturePackerProcessorResult result)
+ {
+ var data = result.Data;
+ var metadata = data.Metadata;
+
+ var assetName = Path.GetFileNameWithoutExtension(metadata.Image);
+ Debug.Assert(assetName != null, "assetName != null");
+
+ writer.Write(assetName);
+ writer.Write(data.Regions.Count);
+
+ foreach (var region in data.Regions)
+ {
+ var regionName = Path.ChangeExtension(region.Filename, null);
+ Debug.Assert(regionName != null, "regionName != null");
+
+ writer.Write(regionName);
+ writer.Write(region.Frame.X);
+ writer.Write(region.Frame.Y);
+ writer.Write(region.Frame.Width);
+ writer.Write(region.Frame.Height);
+ }
+ }
+
+ public override string GetRuntimeType(TargetPlatform targetPlatform)
+ {
+ return "MonoGame.Extended.TextureAtlases.TextureAtlas, MonoGame.Extended";
+ }
+
+ public override string GetRuntimeReader(TargetPlatform targetPlatform)
+ {
+ return "MonoGame.Extended.TextureAtlases.TextureAtlasReader, MonoGame.Extended";
+ }
+ }
+} \ No newline at end of file