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authorchai <215380520@qq.com>2024-06-03 00:19:29 +0800
committerchai <215380520@qq.com>2024-06-03 00:19:29 +0800
commit3cf4c5121994dbbf548d9f0f3a5ccd5bc15c174c (patch)
treeb9269419ea5a4f0f43cb8461ec7b97ab7db0e352 /Projects
parenta491c2417b0496cf3460b9d3ca145f82bcb7c7e8 (diff)
* 移动目录
Diffstat (limited to 'Projects')
-rw-r--r--Projects/.gitignore399
-rw-r--r--Projects/ULTRAGUNFU.sln25
-rw-r--r--Projects/ULTRAGUNFU/.config/dotnet-tools.json36
-rw-r--r--Projects/ULTRAGUNFU/Content/Content.mgcb15
-rw-r--r--Projects/ULTRAGUNFU/Game1.cs52
-rw-r--r--Projects/ULTRAGUNFU/Icon.bmpbin0 -> 262282 bytes
-rw-r--r--Projects/ULTRAGUNFU/Icon.icobin0 -> 147541 bytes
-rw-r--r--Projects/ULTRAGUNFU/Program.cs3
-rw-r--r--Projects/ULTRAGUNFU/ULTRAGUNFU.csproj29
-rw-r--r--Projects/ULTRAGUNFU/app.manifest43
10 files changed, 602 insertions, 0 deletions
diff --git a/Projects/.gitignore b/Projects/.gitignore
new file mode 100644
index 0000000..a4da27a
--- /dev/null
+++ b/Projects/.gitignore
@@ -0,0 +1,399 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.tlog
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.json
+coverage*.xml
+coverage*.info
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio 6 auto-generated project file (contains which files were open etc.)
+*.vbp
+
+# Visual Studio 6 workspace and project file (working project files containing files to include in project)
+*.dsw
+*.dsp
+
+# Visual Studio 6 technical files
+*.ncb
+*.aps
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# Visual Studio History (VSHistory) files
+.vshistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
+
+# VS Code files for those working on multiple tools
+.vscode/*
+!.vscode/settings.json
+!.vscode/tasks.json
+!.vscode/launch.json
+!.vscode/extensions.json
+*.code-workspace
+
+# Local History for Visual Studio Code
+.history/
+
+# Windows Installer files from build outputs
+*.cab
+*.msi
+*.msix
+*.msm
+*.msp
+
+# JetBrains Rider
+*.sln.iml
+.vs
diff --git a/Projects/ULTRAGUNFU.sln b/Projects/ULTRAGUNFU.sln
new file mode 100644
index 0000000..3558051
--- /dev/null
+++ b/Projects/ULTRAGUNFU.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.10.34916.146
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ULTRAGUNFU", "./ULTRAGUNFU/ULTRAGUNFU.csproj", "{C87D9D21-A205-4E54-B4D4-793CA6B3092F}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {C87D9D21-A205-4E54-B4D4-793CA6B3092F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {C87D9D21-A205-4E54-B4D4-793CA6B3092F}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {C87D9D21-A205-4E54-B4D4-793CA6B3092F}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {C87D9D21-A205-4E54-B4D4-793CA6B3092F}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {87A7D18A-A218-4959-BDAB-065DB5DA20FC}
+ EndGlobalSection
+EndGlobal
diff --git a/Projects/ULTRAGUNFU/.config/dotnet-tools.json b/Projects/ULTRAGUNFU/.config/dotnet-tools.json
new file mode 100644
index 0000000..efabe22
--- /dev/null
+++ b/Projects/ULTRAGUNFU/.config/dotnet-tools.json
@@ -0,0 +1,36 @@
+{
+ "version": 1,
+ "isRoot": true,
+ "tools": {
+ "dotnet-mgcb": {
+ "version": "3.8.1.303",
+ "commands": [
+ "mgcb"
+ ]
+ },
+ "dotnet-mgcb-editor": {
+ "version": "3.8.1.303",
+ "commands": [
+ "mgcb-editor"
+ ]
+ },
+ "dotnet-mgcb-editor-linux": {
+ "version": "3.8.1.303",
+ "commands": [
+ "mgcb-editor-linux"
+ ]
+ },
+ "dotnet-mgcb-editor-windows": {
+ "version": "3.8.1.303",
+ "commands": [
+ "mgcb-editor-windows"
+ ]
+ },
+ "dotnet-mgcb-editor-mac": {
+ "version": "3.8.1.303",
+ "commands": [
+ "mgcb-editor-mac"
+ ]
+ }
+ }
+} \ No newline at end of file
diff --git a/Projects/ULTRAGUNFU/Content/Content.mgcb b/Projects/ULTRAGUNFU/Content/Content.mgcb
new file mode 100644
index 0000000..ddc4c36
--- /dev/null
+++ b/Projects/ULTRAGUNFU/Content/Content.mgcb
@@ -0,0 +1,15 @@
+
+#----------------------------- Global Properties ----------------------------#
+
+/outputDir:bin/$(Platform)
+/intermediateDir:obj/$(Platform)
+/platform:DesktopGL
+/config:
+/profile:Reach
+/compress:False
+
+#-------------------------------- References --------------------------------#
+
+
+#---------------------------------- Content ---------------------------------#
+
diff --git a/Projects/ULTRAGUNFU/Game1.cs b/Projects/ULTRAGUNFU/Game1.cs
new file mode 100644
index 0000000..8450b34
--- /dev/null
+++ b/Projects/ULTRAGUNFU/Game1.cs
@@ -0,0 +1,52 @@
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+using Microsoft.Xna.Framework.Input;
+
+namespace ULTRAGUNFU
+{
+ public class Game1 : Game
+ {
+ private GraphicsDeviceManager _graphics;
+ private SpriteBatch _spriteBatch;
+
+ public Game1()
+ {
+ _graphics = new GraphicsDeviceManager(this);
+ Content.RootDirectory = "Content";
+ IsMouseVisible = true;
+ }
+
+ protected override void Initialize()
+ {
+ // TODO: Add your initialization logic here
+
+ base.Initialize();
+ }
+
+ protected override void LoadContent()
+ {
+ _spriteBatch = new SpriteBatch(GraphicsDevice);
+
+ // TODO: use this.Content to load your game content here
+ }
+
+ protected override void Update(GameTime gameTime)
+ {
+ if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
+ Exit();
+
+ // TODO: Add your update logic here
+
+ base.Update(gameTime);
+ }
+
+ protected override void Draw(GameTime gameTime)
+ {
+ GraphicsDevice.Clear(Color.CornflowerBlue);
+
+ // TODO: Add your drawing code here
+
+ base.Draw(gameTime);
+ }
+ }
+}
diff --git a/Projects/ULTRAGUNFU/Icon.bmp b/Projects/ULTRAGUNFU/Icon.bmp
new file mode 100644
index 0000000..2b48165
--- /dev/null
+++ b/Projects/ULTRAGUNFU/Icon.bmp
Binary files differ
diff --git a/Projects/ULTRAGUNFU/Icon.ico b/Projects/ULTRAGUNFU/Icon.ico
new file mode 100644
index 0000000..7d9dec1
--- /dev/null
+++ b/Projects/ULTRAGUNFU/Icon.ico
Binary files differ
diff --git a/Projects/ULTRAGUNFU/Program.cs b/Projects/ULTRAGUNFU/Program.cs
new file mode 100644
index 0000000..973fb03
--- /dev/null
+++ b/Projects/ULTRAGUNFU/Program.cs
@@ -0,0 +1,3 @@
+
+using var game = new ULTRAGUNFU.Game1();
+game.Run();
diff --git a/Projects/ULTRAGUNFU/ULTRAGUNFU.csproj b/Projects/ULTRAGUNFU/ULTRAGUNFU.csproj
new file mode 100644
index 0000000..a7fb71d
--- /dev/null
+++ b/Projects/ULTRAGUNFU/ULTRAGUNFU.csproj
@@ -0,0 +1,29 @@
+<Project Sdk="Microsoft.NET.Sdk">
+ <PropertyGroup>
+ <OutputType>WinExe</OutputType>
+ <TargetFramework>net6.0</TargetFramework>
+ <RollForward>Major</RollForward>
+ <PublishReadyToRun>false</PublishReadyToRun>
+ <TieredCompilation>false</TieredCompilation>
+ </PropertyGroup>
+ <PropertyGroup>
+ <ApplicationManifest>app.manifest</ApplicationManifest>
+ <ApplicationIcon>Icon.ico</ApplicationIcon>
+ </PropertyGroup>
+ <ItemGroup>
+ <None Remove="Icon.ico" />
+ <None Remove="Icon.bmp" />
+ </ItemGroup>
+ <ItemGroup>
+ <EmbeddedResource Include="Icon.ico" />
+ <EmbeddedResource Include="Icon.bmp" />
+ </ItemGroup>
+ <ItemGroup>
+ <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
+ <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
+ </ItemGroup>
+ <Target Name="RestoreDotnetTools" BeforeTargets="Restore">
+ <Message Text="Restoring dotnet tools" Importance="High" />
+ <Exec Command="dotnet tool restore" />
+ </Target>
+</Project> \ No newline at end of file
diff --git a/Projects/ULTRAGUNFU/app.manifest b/Projects/ULTRAGUNFU/app.manifest
new file mode 100644
index 0000000..d6bee21
--- /dev/null
+++ b/Projects/ULTRAGUNFU/app.manifest
@@ -0,0 +1,43 @@
+<?xml version="1.0" encoding="utf-8"?>
+<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
+ <assemblyIdentity version="1.0.0.0" name="ULTRAGUNFU"/>
+ <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
+ <security>
+ <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
+ <requestedExecutionLevel level="asInvoker" uiAccess="false" />
+ </requestedPrivileges>
+ </security>
+ </trustInfo>
+
+ <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
+ <application>
+ <!-- A list of the Windows versions that this application has been tested on and is
+ is designed to work with. Uncomment the appropriate elements and Windows will
+ automatically selected the most compatible environment. -->
+
+ <!-- Windows Vista -->
+ <supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
+
+ <!-- Windows 7 -->
+ <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
+
+ <!-- Windows 8 -->
+ <supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
+
+ <!-- Windows 8.1 -->
+ <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
+
+ <!-- Windows 10 -->
+ <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
+
+ </application>
+ </compatibility>
+
+ <application xmlns="urn:schemas-microsoft-com:asm.v3">
+ <windowsSettings>
+ <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
+ <dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness>
+ </windowsSettings>
+ </application>
+
+</assembly>