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Diffstat (limited to 'Plugins/MonoGame.Extended/benchmarks/MonoGame.Extended.Benchmarks.Collisions/Utils/Collider.cs')
-rw-r--r--Plugins/MonoGame.Extended/benchmarks/MonoGame.Extended.Benchmarks.Collisions/Utils/Collider.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/benchmarks/MonoGame.Extended.Benchmarks.Collisions/Utils/Collider.cs b/Plugins/MonoGame.Extended/benchmarks/MonoGame.Extended.Benchmarks.Collisions/Utils/Collider.cs
new file mode 100644
index 0000000..8005961
--- /dev/null
+++ b/Plugins/MonoGame.Extended/benchmarks/MonoGame.Extended.Benchmarks.Collisions/Utils/Collider.cs
@@ -0,0 +1,29 @@
+using Microsoft.Xna.Framework;
+using MonoGame.Extended.Collisions;
+
+namespace MonoGame.Extended.Benchmarks.Collisions.Utils;
+
+public class Collider: ICollisionActor
+{
+ public Collider(Point2 position)
+ {
+ Bounds = new RectangleF(position, new Size2(1, 1));
+ }
+
+ public Collider(IShapeF shape)
+ {
+ Bounds = shape;
+ }
+
+ public IShapeF Bounds { get; set; }
+ public Vector2 Shift { get; set; }
+
+ public Point2 Position {
+ get => Bounds.Position;
+ set => Bounds.Position = value;
+ }
+
+ public void OnCollision(CollisionEventArgs collisionInfo)
+ {
+ }
+}