diff options
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs')
-rw-r--r-- | Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs new file mode 100644 index 0000000..c012da4 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs @@ -0,0 +1,41 @@ +using System.Xml.Serialization; + +namespace MonoGame.Extended.Content.Pipeline.BitmapFonts +{ + // ---- AngelCode BmFont XML serializer ---------------------- + // ---- By DeadlyDan @ deadlydan@gmail.com ------------------- + // ---- There's no license restrictions, use as you will. ---- + // ---- Credits to http://www.angelcode.com/ ----------------- + public class BitmapFontChar + { + [XmlAttribute("id")] + public int Id { get; set; } + + [XmlAttribute("x")] + public int X { get; set; } + + [XmlAttribute("y")] + public int Y { get; set; } + + [XmlAttribute("width")] + public int Width { get; set; } + + [XmlAttribute("height")] + public int Height { get; set; } + + [XmlAttribute("xoffset")] + public int XOffset { get; set; } + + [XmlAttribute("yoffset")] + public int YOffset { get; set; } + + [XmlAttribute("xadvance")] + public int XAdvance { get; set; } + + [XmlAttribute("page")] + public int Page { get; set; } + + [XmlAttribute("chnl")] + public int Channel { get; set; } + } +}
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