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Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs')
-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs41
1 files changed, 41 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs
new file mode 100644
index 0000000..c012da4
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontChar.cs
@@ -0,0 +1,41 @@
+using System.Xml.Serialization;
+
+namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
+{
+ // ---- AngelCode BmFont XML serializer ----------------------
+ // ---- By DeadlyDan @ deadlydan@gmail.com -------------------
+ // ---- There's no license restrictions, use as you will. ----
+ // ---- Credits to http://www.angelcode.com/ -----------------
+ public class BitmapFontChar
+ {
+ [XmlAttribute("id")]
+ public int Id { get; set; }
+
+ [XmlAttribute("x")]
+ public int X { get; set; }
+
+ [XmlAttribute("y")]
+ public int Y { get; set; }
+
+ [XmlAttribute("width")]
+ public int Width { get; set; }
+
+ [XmlAttribute("height")]
+ public int Height { get; set; }
+
+ [XmlAttribute("xoffset")]
+ public int XOffset { get; set; }
+
+ [XmlAttribute("yoffset")]
+ public int YOffset { get; set; }
+
+ [XmlAttribute("xadvance")]
+ public int XAdvance { get; set; }
+
+ [XmlAttribute("page")]
+ public int Page { get; set; }
+
+ [XmlAttribute("chnl")]
+ public int Channel { get; set; }
+ }
+} \ No newline at end of file