diff options
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj')
-rw-r--r-- | Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj new file mode 100644 index 0000000..70b81e8 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj @@ -0,0 +1,25 @@ +<Project Sdk="Microsoft.NET.Sdk"> + + <ItemGroup> + <Content Include="$(ArtifactsPath)/bin/MonoGame.Extended.Content.Pipeline/release/*.dll" Pack="True" PackagePath="tools" /> + </ItemGroup> + + <PropertyGroup> + <Description>Content Pipeline importers and processors to make MonoGame more awesome.</Description> + <PackageTags>monogame content importer processor reader tiled texturepacker bmfont animations</PackageTags> + </PropertyGroup> + + <ItemGroup> + <PackageReference Include="Autofac" Version="5.2.0" /> + + <PackageReference Include="MonoGame.Framework.Content.Pipeline" + Version="3.8.1.303" + PrivateAssets="All" /> + </ItemGroup> + + <ItemGroup> + <ProjectReference Include="..\MonoGame.Extended.Tiled\MonoGame.Extended.Tiled.csproj" /> + <ProjectReference Include="..\MonoGame.Extended\MonoGame.Extended.csproj" /> + </ItemGroup> + +</Project> |