diff options
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/Effects/Resources/Structures.fxh')
-rw-r--r-- | Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/Effects/Resources/Structures.fxh | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/Effects/Resources/Structures.fxh b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/Effects/Resources/Structures.fxh new file mode 100644 index 0000000..d3af6a0 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/Effects/Resources/Structures.fxh @@ -0,0 +1,51 @@ +// Vertex shader input structures. + +struct VertexShaderInputPosition +{ + float4 Position : SV_Position; +}; + +struct VertexShaderInputPositionColor +{ + float4 Position : SV_Position; + float4 Color : COLOR; +}; + +struct VertexShaderInputPositionTexture +{ + float4 Position : SV_Position; + float2 TextureCoordinate : TEXCOORD0; +}; + +struct VertexShaderInputPositionColorTexture +{ + float4 Position : SV_Position; + float4 Color : COLOR; + float2 TextureCoordinate : TEXCOORD0; +}; + +// Vertex shader output structures. + +struct VertexShaderOutputPosition +{ + float4 Position : SV_Position; +}; + +struct VertexShaderOutputPositionColor +{ + float4 Position : SV_Position; + float4 Color : COLOR0; +}; + +struct VertexShaderOutputPositionTexture +{ + float4 Position : SV_Position; + float2 TextureCoordinate : TEXCOORD0; +}; + +struct VertexShaderOutputPositionColorTexture +{ + float4 Position : SV_Position; + float4 Color : COLOR0; + float2 TextureCoordinate : TEXCOORD0; +}; |