diff options
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj')
-rw-r--r-- | Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj new file mode 100644 index 0000000..fd25850 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj @@ -0,0 +1,28 @@ +<Project Sdk="Microsoft.NET.Sdk"> + + <PropertyGroup> + <Description>Graphics makes MonoGame more awesome.</Description> + <PackageTags>monogame graphics batcher effects</PackageTags> + </PropertyGroup> + + <ItemGroup> + <None Remove="Effects\Resources\DefaultEffect.dx11.mgfxo" /> + <None Remove="Effects\Resources\DefaultEffect.fx" /> + <None Remove="Effects\Resources\DefaultEffect.ogl.mgfxo" /> + <None Remove="Effects\Resources\Macros.fxh" /> + <None Remove="Effects\Resources\Structures.fxh" /> + </ItemGroup> + + <ItemGroup> + <EmbeddedResource Include="Effects\Resources\DefaultEffect.dx11.mgfxo" /> + <EmbeddedResource Include="Effects\Resources\DefaultEffect.fx" /> + <EmbeddedResource Include="Effects\Resources\DefaultEffect.ogl.mgfxo" /> + <EmbeddedResource Include="Effects\Resources\Macros.fxh" /> + <EmbeddedResource Include="Effects\Resources\Structures.fxh" /> + </ItemGroup> + + <ItemGroup> + <ProjectReference Include="..\MonoGame.Extended\MonoGame.Extended.csproj" /> + </ItemGroup> + +</Project> |