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-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj28
1 files changed, 28 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj
new file mode 100644
index 0000000..fd25850
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj
@@ -0,0 +1,28 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <Description>Graphics makes MonoGame more awesome.</Description>
+ <PackageTags>monogame graphics batcher effects</PackageTags>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <None Remove="Effects\Resources\DefaultEffect.dx11.mgfxo" />
+ <None Remove="Effects\Resources\DefaultEffect.fx" />
+ <None Remove="Effects\Resources\DefaultEffect.ogl.mgfxo" />
+ <None Remove="Effects\Resources\Macros.fxh" />
+ <None Remove="Effects\Resources\Structures.fxh" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <EmbeddedResource Include="Effects\Resources\DefaultEffect.dx11.mgfxo" />
+ <EmbeddedResource Include="Effects\Resources\DefaultEffect.fx" />
+ <EmbeddedResource Include="Effects\Resources\DefaultEffect.ogl.mgfxo" />
+ <EmbeddedResource Include="Effects\Resources\Macros.fxh" />
+ <EmbeddedResource Include="Effects\Resources\Structures.fxh" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <ProjectReference Include="..\MonoGame.Extended\MonoGame.Extended.csproj" />
+ </ItemGroup>
+
+</Project>