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-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Input/KeyboardExtended.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Input/KeyboardExtended.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Input/KeyboardExtended.cs
new file mode 100644
index 0000000..0ed7c76
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Input/KeyboardExtended.cs
@@ -0,0 +1,22 @@
+using Microsoft.Xna.Framework.Input;
+
+namespace MonoGame.Extended.Input
+{
+ public static class KeyboardExtended
+ {
+ // TODO: This global static state was a horrible idea.
+ private static KeyboardState _currentKeyboardState;
+ private static KeyboardState _previousKeyboardState;
+
+ public static KeyboardStateExtended GetState()
+ {
+ return new KeyboardStateExtended(_currentKeyboardState, _previousKeyboardState);
+ }
+
+ public static void Refresh()
+ {
+ _previousKeyboardState = _currentKeyboardState;
+ _currentKeyboardState = Keyboard.GetState();
+ }
+ }
+} \ No newline at end of file