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Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModel.cs')
-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModel.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModel.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModel.cs
new file mode 100644
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+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModel.cs
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+using Microsoft.Xna.Framework.Graphics;
+using System;
+
+namespace MonoGame.Extended.Tiled.Renderers
+{
+ public sealed class TiledMapAnimatedLayerModel : TiledMapLayerModel
+ {
+ public TiledMapAnimatedLayerModel(GraphicsDevice graphicsDevice, Texture2D texture, VertexPositionTexture[] vertices, ushort[] indices, TiledMapTilesetAnimatedTile[] animatedTilesetTiles, TiledMapTileFlipFlags[] animatedTilesetTileFlipFlags)
+ : base(graphicsDevice, texture, vertices, indices)
+ {
+ Vertices = vertices;
+ AnimatedTilesetTiles = animatedTilesetTiles;
+ _animatedTilesetFlipFlags = animatedTilesetTileFlipFlags;
+ }
+
+ public VertexPositionTexture[] Vertices { get; }
+ public TiledMapTilesetAnimatedTile[] AnimatedTilesetTiles { get; }
+ private readonly TiledMapTileFlipFlags[] _animatedTilesetFlipFlags;
+
+ public ReadOnlySpan<TiledMapTileFlipFlags> AnimatedTilesetFlipFlags => _animatedTilesetFlipFlags;
+
+ protected override VertexBuffer CreateVertexBuffer(GraphicsDevice graphicsDevice, int vertexCount)
+ {
+ return new DynamicVertexBuffer(graphicsDevice, VertexPositionTexture.VertexDeclaration, vertexCount, BufferUsage.WriteOnly);
+ }
+
+ protected override IndexBuffer CreateIndexBuffer(GraphicsDevice graphicsDevice, int indexCount)
+ {
+ return new DynamicIndexBuffer(graphicsDevice, IndexElementSize.SixteenBits, indexCount, BufferUsage.WriteOnly); ;
+ }
+ }
+}