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-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapGroupLayer.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapGroupLayer.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapGroupLayer.cs
new file mode 100644
index 0000000..48d43d1
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapGroupLayer.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+using Microsoft.Xna.Framework;
+
+namespace MonoGame.Extended.Tiled
+{
+ public class TiledMapGroupLayer : TiledMapLayer
+ {
+ public List<TiledMapLayer> Layers { get; }
+ public TiledMapGroupLayer(string name, string type, List<TiledMapLayer> layers, Vector2? offset = null, Vector2? parallaxFactor = null, float opacity = 1, bool isVisible = true)
+ : base(name, type, offset, parallaxFactor, opacity, isVisible)
+ {
+ Layers = layers;
+ }
+ }
+}