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-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapImageLayer.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapImageLayer.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapImageLayer.cs
new file mode 100644
index 0000000..33bb700
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapImageLayer.cs
@@ -0,0 +1,18 @@
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace MonoGame.Extended.Tiled
+{
+ public class TiledMapImageLayer : TiledMapLayer, IMovable
+ {
+ public TiledMapImageLayer(string name, string type, Texture2D image, Vector2? position = null, Vector2? offset = null, Vector2? parallaxFactor = null, float opacity = 1.0f, bool isVisible = true)
+ : base(name, type, offset, parallaxFactor, opacity, isVisible)
+ {
+ Image = image;
+ Position = position ?? Vector2.Zero;
+ }
+
+ public Texture2D Image { get; }
+ public Vector2 Position { get; set; }
+ }
+}