diff options
Diffstat (limited to 'Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tests/Sprites/SpriteTests.cs')
-rw-r--r-- | Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tests/Sprites/SpriteTests.cs | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tests/Sprites/SpriteTests.cs b/Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tests/Sprites/SpriteTests.cs new file mode 100644 index 0000000..307e272 --- /dev/null +++ b/Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tests/Sprites/SpriteTests.cs @@ -0,0 +1,91 @@ +//using Microsoft.Xna.Framework; +//using Microsoft.Xna.Framework.Graphics; +//using MonoGame.Extended.Sprites; +//using MonoGame.Extended.TextureAtlases; +//using NSubstitute; +//using Xunit; + +//namespace MonoGame.Extended.Tests.Sprites +//{ +// +// public class SpriteTests +// { +// [Fact] +// public void Sprite_BoundingRectangleAfterPosition_Test() +// { +// var graphicsDevice = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(graphicsDevice, 50, 200); +// var sprite = new Sprite(texture); + +// Assert.Equal(new RectangleF(375, 140, 50, 200), sprite.GetBoundingRectangle(new Vector2(400, 240), 0, Vector2.One)); +// } + +// [Fact] +// public void Sprite_BoundingRectangleAfterOrigin_Test() +// { +// var graphicsDevice = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(graphicsDevice, 50, 200); +// var sprite = new Sprite(texture) { OriginNormalized = new Vector2(1.0f, 1.0f) }; + +// Assert.Equal(new RectangleF(-50, -200, 50, 200), sprite.GetBoundingRectangle(Vector2.Zero, 0, Vector2.One)); +// } + +// [Fact] +// public void Sprite_BoundingRectangleAfterScale_Test() +// { +// var graphicsDevice = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(graphicsDevice, 50, 200); +// var sprite = new Sprite(texture); + +// Assert.Equal(new RectangleF(-50, -200, 100, 400), sprite.GetBoundingRectangle(Vector2.Zero, 0, Vector2.One * 2.0f)); +// } + +// [Fact] +// public void Sprite_BoundingRectangleAfterRotation_Test() +// { +// var graphicsDevice = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(graphicsDevice, 50, 200); +// var sprite = new Sprite(texture); + +// AssertExtensions.AreApproximatelyEqual(new RectangleF(-100, -25, 200, 50), sprite.GetBoundingRectangle(Vector2.Zero, MathHelper.ToRadians(90), Vector2.One * 2.0f)); +// } + +// [Fact] +// public void Sprite_TextureRegionIsFullTextureWhenTextureConstructorIsUsed_Test() +// { +// var graphicsDevice = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(graphicsDevice, 100, 200); +// var sprite = new Sprite(texture); + +// Assert.Equal(new Rectangle(0, 0, 100, 200), sprite.TextureRegion.Bounds); +// } + +// [Fact] +// public void Sprite_DefaultOriginIsCentre_Test() +// { +// var graphicsDevice = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(graphicsDevice, 100, 200); +// var sprite = new Sprite(texture); + +// Assert.Equal(new Vector2(0.5f, 0.5f), sprite.OriginNormalized); +// Assert.Equal(new Vector2(50, 100), sprite.Origin); +// } + +// [Fact] +// public void Sprite_PreserveNormalizedOriginWhenTextureRegionChanges_Test() +// { +// var graphicsDevice = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(graphicsDevice, 100, 100); +// var textureRegion = new TextureRegion2D(texture, 10, 20, 30, 40); +// var sprite = new Sprite(textureRegion); + +// Assert.Equal(new Vector2(0.5f, 0.5f), sprite.OriginNormalized); +// Assert.Equal(new Vector2(15, 20), sprite.Origin); + +// sprite.TextureRegion = new TextureRegion2D(texture, 30, 40, 50, 60); + +// Assert.Equal(new Vector2(0.5f, 0.5f), sprite.OriginNormalized); +// Assert.Equal(new Vector2(25, 30), sprite.Origin); +// } +// } +//} |