diff options
Diffstat (limited to 'Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tiled.Tests/FullMapRendererTest.cs')
-rw-r--r-- | Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tiled.Tests/FullMapRendererTest.cs | 291 |
1 files changed, 291 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tiled.Tests/FullMapRendererTest.cs b/Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tiled.Tests/FullMapRendererTest.cs new file mode 100644 index 0000000..3f8ae1d --- /dev/null +++ b/Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tiled.Tests/FullMapRendererTest.cs @@ -0,0 +1,291 @@ +//using Microsoft.Xna.Framework; +//using Microsoft.Xna.Framework.Graphics; +//using MonoGame.Extended.Shapes; +//using MonoGame.Extended.TextureAtlases; +//using MonoGame.Extended.Tiled; +//using MonoGame.Extended.Tiled.Graphics; +//using NSubstitute; +//using Xunit; + +//namespace MonoGame.Extended.Tests.Tiled.Renderers +//{ +// +// public class FullMapRendererTest +// { +// [Fact] +// public void Draw_MapObjectLayer_MissingGID_NoGroups() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 2, 2, 32, 32); +// m.CreateTileset(texture, 0, 32, 32, 4); + +// IShapeF shape = new RectangleF(1, 1, 1, 1); +// TiledObject[] objs = +// { +// new TiledObject(TiledObjectType.Tile, 1, null, shape, 1, 1) { IsVisible = true }, +// }; + +// var layer = new TiledObjectLayer("object", objs); +// m.AddLayer(layer); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.IsNull(gd.Indices); +// } + +// [Fact] +// public void Draw_MapObjectLayer_ShapeObject_NoGroups() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 2, 2, 32, 32); +// m.CreateTileset(texture, 0, 32, 32, 4); + +// IShapeF shape = new RectangleF(1, 1, 1, 1); +// TiledObject[] objs = +// { +// new TiledObject(TiledObjectType.Rectangle, 1, 1, shape, 1, 1) { IsVisible = true }, +// }; + +// var layer = new TiledObjectLayer("object", objs); +// m.AddLayer(layer); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.IsNull(gd.Indices); +// } + +// [Fact] +// public void Draw_MapObjectLayer_TileObject_OneGroup() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 2, 2, 32, 32); +// m.CreateTileset(texture, 0, 32, 32, 4); + +// IShapeF shape = new RectangleF(1, 1, 1, 1); +// TiledObject[] objs = +// { +// new TiledObject(TiledObjectType.Tile, 1, 1, shape, 1, 1) { IsVisible = true }, +// }; + +// var layer = new TiledObjectLayer("object", objs); +// m.AddLayer(layer); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.NotNull(gd.Indices); +// Assert.Equal(6, gd.Indices.IndexCount); +// } + +// [Fact] +// public void Draw_MapObjectLayer_NotVisible_NoGroups() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 2, 2, 32, 32); +// m.CreateTileset(texture, 0, 32, 32, 4); + +// IShapeF shape = new RectangleF(1, 1, 1, 1); +// TiledObject[] objs = +// { +// new TiledObject(TiledObjectType.Tile, 1, 1, shape, 1, 1) { IsVisible = false }, +// }; + +// var layer = new TiledObjectLayer("object", objs); +// m.AddLayer(layer); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.IsNull(gd.Indices); +// } + +// [Fact] +// public void Draw_MapObjectLayer_NoObjects_NoGroups() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 2, 2, 32, 32); +// m.CreateTileset(texture, 0, 32, 32, 4); + +// TiledObject[] objs = {}; + +// var layer = new TiledObjectLayer("object", objs); +// m.AddLayer(layer); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.IsNull(gd.Indices); +// } + +// [Fact] +// public void Draw_MapTileLayer_TwoVisible_OneGroup() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 2, 2, 32, 32); +// m.CreateTileset(texture, 0, 32, 32, 4); +// m.CreateTileLayer("tile", 2, 2, new int[] { 1, 0, 1, 0 }); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.NotNull(gd.Indices); +// Assert.Equal(12, gd.Indices.IndexCount); +// } + +// [Fact] +// public void Draw_MapTileLayer_AllBlank_NoGroups() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 2, 2, 32, 32); +// m.CreateTileset(texture, 0, 32, 32, 4); +// m.CreateTileLayer("tile", 2, 2, new int[] { 0, 0, 0, 0 }); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.IsNull(gd.Indices); +// } + +// [Fact] +// public void Draw_MapImageLayer_OneGroup() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); + +// var m = new TiledMap("test", 10, 10, 32, 32); +// m.CreateImageLayer("img", texture, new Vector2(100, 100)); + +// r.Map = m; + +// r.Draw(new Matrix()); + +// Assert.NotNull(gd.Indices); +// Assert.Equal(6, gd.Indices.IndexCount); +// } + +// [Fact] +// public void Draw_MapNoGroups() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); +// r.Map = new TiledMap("test", 10, 10, 32, 32); + +// r.Draw(new Matrix()); + +// Assert.IsNull(gd.Indices); +// } + +// [Fact] +// public void Draw_NoMap() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var r = new MockRenderer(gd); + +// r.Draw(new Matrix()); + +// Assert.IsNull(gd.Indices); +// } + +// [Fact] +// public void CreatePrimatives() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); +// var region = Substitute.For<TextureRegion2D>(texture, 1, 1, 32, 32); + +// VertexPositionTexture[] vertices; +// ushort[] indexes; + +// var r = new MockRenderer(gd); +// r.CreatePrimitives(new Point(0, 0), region, 0, 0.5f, out vertices, out indexes); + +// Assert.Equal(4, vertices.Length); +// Assert.Equal(new Vector3(0, 0, .5f), vertices[0].Position); +// Assert.Equal(new Vector2(0.0234375f, 0.0234375f), vertices[0].TextureCoordinate); +// Assert.Equal(new Vector3(32, 0, .5f), vertices[1].Position); +// Assert.Equal(new Vector2(0.515625f, 0.0234375f), vertices[1].TextureCoordinate); +// Assert.Equal(new Vector3(0, 32, .5f), vertices[2].Position); +// Assert.Equal(new Vector2(0.0234375f, 0.515625f), vertices[2].TextureCoordinate); +// Assert.Equal(new Vector3(32, 32, .5f), vertices[3].Position); +// Assert.Equal(new Vector2(0.515625f, 0.515625f), vertices[3].TextureCoordinate); + +// CollectionAssert.Equal(new[] { 0, 1, 2, 1, 3, 2 }, indexes); +// } + +// [Fact] +// public void CreatePrimatives_Offset10() +// { +// var gd = TestHelper.CreateGraphicsDevice(); +// var texture = Substitute.For<Texture2D>(gd, 64, 64); +// var region = Substitute.For<TextureRegion2D>(texture, 1, 1, 32, 32); + +// VertexPositionTexture[] vertices; +// ushort[] indexes; + +// var r = new MockRenderer(gd); +// r.CreatePrimitives(new Point(0, 0), region, 10, 0.5f, out vertices, out indexes); + +// Assert.Equal(4, vertices.Length); +// Assert.Equal(new Vector3(0, 0, .5f), vertices[0].Position); +// Assert.Equal(new Vector2(0.0234375f, 0.0234375f), vertices[0].TextureCoordinate); +// Assert.Equal(new Vector3(32, 0, .5f), vertices[1].Position); +// Assert.Equal(new Vector2(0.515625f, 0.0234375f), vertices[1].TextureCoordinate); +// Assert.Equal(new Vector3(0, 32, .5f), vertices[2].Position); +// Assert.Equal(new Vector2(0.0234375f, 0.515625f), vertices[2].TextureCoordinate); +// Assert.Equal(new Vector3(32, 32, .5f), vertices[3].Position); +// Assert.Equal(new Vector2(0.515625f, 0.515625f), vertices[3].TextureCoordinate); + +// CollectionAssert.Equal(new[] { 40, 41, 42, 41, 43, 42 }, indexes); +// } +// } + +// internal class MockRenderer : TiledMapRenderer +// { +// public MockRenderer(GraphicsDevice graphicsDevice) +// : base(graphicsDevice) +// { +// } + +// public void CreatePrimitives(Point point, TextureRegion2D region, int offset, float depth, +// out VertexPositionTexture[] vertices, out ushort[] indexes) +// { +// base.CreatePrimitives(point, region, offset, depth, out vertices, out indexes); +// } + +// public new void Draw(Matrix viewMatrix) +// { +// base.Draw(viewMatrix); +// } +// } +//} |