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using System.Collections.Generic;
namespace MonoGame.Extended.Content.Pipeline.Animations
{
public class AstridAnimatorFile
{
public string TextureAtlas { get; set; }
public List<AstridAnimatorAnimation> Animations { get; set; }
public AstridAnimatorFile()
{
Animations = new List<AstridAnimatorAnimation>();
}
}
}
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