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path: root/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/Animations/AstridAnimatorFile.cs
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using System.Collections.Generic;

namespace MonoGame.Extended.Content.Pipeline.Animations
{
    public class AstridAnimatorFile
    {
        public string TextureAtlas { get; set; }
        public List<AstridAnimatorAnimation> Animations { get; set; }

        public AstridAnimatorFile()
        {
            Animations = new List<AstridAnimatorAnimation>();
        }
    }
}