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using System.IO;
using System.Text.Json;
using Microsoft.Xna.Framework.Content.Pipeline;
namespace MonoGame.Extended.Content.Pipeline.Animations
{
[ContentImporter(".aa", DefaultProcessor = "AstridAnimatorProcessor",
DisplayName = "Astrid Animator Importer - MonoGame.Extended")]
public class AstridAnimatorImporter : ContentImporter<ContentImporterResult<AstridAnimatorFile>>
{
public override ContentImporterResult<AstridAnimatorFile> Import(string filename, ContentImporterContext context)
{
var json = File.ReadAllText(filename);
var data = JsonSerializer.Deserialize<AstridAnimatorFile>(json);
return new ContentImporterResult<AstridAnimatorFile>(filename, data);
}
}
}
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