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using System.IO;
using System.Linq;
using Microsoft.Xna.Framework.Content.Pipeline;
namespace MonoGame.Extended.Content.Pipeline.Animations
{
[ContentProcessor(DisplayName = "Astrid Animator Processor - MonoGame.Extended")]
public class AstridAnimatorProcessor :
ContentProcessor<ContentImporterResult<AstridAnimatorFile>, AstridAnimatorProcessorResult>
{
public override AstridAnimatorProcessorResult Process(ContentImporterResult<AstridAnimatorFile> input,
ContentProcessorContext context)
{
var data = input.Data;
var directory = Path.GetDirectoryName(input.FilePath);
var frames = data.Animations
.SelectMany(i => i.Frames)
.OrderBy(f => f)
.Distinct();
return new AstridAnimatorProcessorResult(directory, data, frames);
}
}
}
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