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using Microsoft.Xna.Framework.Content.Pipeline;
using System;
using System.IO;
using System.Xml.Serialization;
using MonoGame.Extended.Tiled.Serialization;
namespace MonoGame.Extended.Content.Pipeline.Tiled
{
[ContentImporter(".tx", DefaultProcessor = "TiledMapObjectTemplateProcessor", DisplayName = "Tiled Map Object Template Importer - MonoGame.Extended")]
public class TiledMapObjectTemplateImporter : ContentImporter<TiledMapObjectTemplateContent>
{
public override TiledMapObjectTemplateContent Import(string filePath, ContentImporterContext context)
{
try
{
if (filePath == null)
throw new ArgumentNullException(nameof(filePath));
ContentLogger.Logger = context.Logger;
ContentLogger.Log($"Importing '{filePath}'");
var template = DeserializeTileMapObjectTemplateContent(filePath, context);
ContentLogger.Log($"Imported '{filePath}'");
return template;
}
catch (Exception e)
{
context.Logger.LogImportantMessage(e.StackTrace);
return null;
}
}
private static TiledMapObjectTemplateContent DeserializeTileMapObjectTemplateContent(string filePath, ContentImporterContext context)
{
using (var reader = new StreamReader(filePath))
{
var templateSerializer = new XmlSerializer(typeof(TiledMapObjectTemplateContent));
var template = (TiledMapObjectTemplateContent)templateSerializer.Deserialize(reader);
if (!string.IsNullOrWhiteSpace(template.Tileset?.Source))
{
template.Tileset.Source = Path.Combine(Path.GetDirectoryName(filePath), template.Tileset.Source);
ContentLogger.Log($"Adding dependency '{template.Tileset.Source}'");
// We depend on this tileset.
context.AddDependency(template.Tileset.Source);
}
return template;
}
}
}
}
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