blob: a56ccffc1a52a6a804c0c76ee9aa8b688a37f684 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
using System;
using System.Collections.Specialized;
namespace MonoGame.Extended.Entities
{
public class Entity : IEquatable<Entity>
{
private readonly EntityManager _entityManager;
private readonly ComponentManager _componentManager;
internal Entity(int id, EntityManager entityManager, ComponentManager componentManager)
{
Id = id;
_entityManager = entityManager;
_componentManager = componentManager;
}
public int Id { get; }
public BitVector32 ComponentBits => _entityManager.GetComponentBits(Id);
public void Attach<T>(T component)
where T : class
{
var mapper = _componentManager.GetMapper<T>();
mapper.Put(Id, component);
}
public void Detach<T>()
where T : class
{
var mapper = _componentManager.GetMapper<T>();
mapper.Delete(Id);
}
public T Get<T>()
where T : class
{
var mapper = _componentManager.GetMapper<T>();
return mapper.Get(Id);
}
public bool Has<T>()
where T : class
{
return _componentManager.GetMapper<T>().Has(Id);
}
public void Destroy()
{
_entityManager.Destroy(Id);
}
public bool Equals(Entity other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Id == other.Id;
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((Entity) obj);
}
public override int GetHashCode()
{
// ReSharper disable once NonReadonlyMemberInGetHashCode
return Id;
}
public static bool operator ==(Entity left, Entity right)
{
return Equals(left, right);
}
public static bool operator !=(Entity left, Entity right)
{
return !Equals(left, right);
}
}
}
|