summaryrefslogtreecommitdiff
path: root/Plugins/MonoGame.Extended/source/MonoGame.Extended.Graphics/Effects/Resources/Structures.fxh
blob: d3af6a0f383564779893dd9224452b65964226f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
// Vertex shader input structures.

struct VertexShaderInputPosition
{
    float4 Position : SV_Position;
};

struct VertexShaderInputPositionColor
{
    float4 Position : SV_Position;
    float4 Color : COLOR;
};

struct VertexShaderInputPositionTexture
{
    float4 Position : SV_Position;
    float2 TextureCoordinate : TEXCOORD0;
};

struct VertexShaderInputPositionColorTexture
{
    float4 Position : SV_Position;
	float4 Color : COLOR;
    float2 TextureCoordinate : TEXCOORD0;
};

// Vertex shader output structures.

struct VertexShaderOutputPosition
{
    float4 Position : SV_Position;
};

struct VertexShaderOutputPositionColor
{
    float4 Position : SV_Position;
    float4 Color : COLOR0;
};

struct VertexShaderOutputPositionTexture
{
    float4 Position : SV_Position;
    float2 TextureCoordinate : TEXCOORD0;
};

struct VertexShaderOutputPositionColorTexture
{
    float4 Position : SV_Position;
    float4 Color : COLOR0;
	float2 TextureCoordinate : TEXCOORD0;
};