blob: da8ccb984ec7d17481c83a4e974c3ee6f49c0bcf (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace MonoGame.Extended.Graphics
{
/// <summary>
/// Defines an <see cref="Effect" /> that uses the standard chain of matrix transformations to represent a 3D object on
/// a 2D monitor.
/// </summary>
public interface IMatrixChainEffect : IEffectMatrices
{
/// <summary>
/// Sets the model-to-world <see cref="Matrix" />.
/// </summary>
/// <param name="world">The model-to-world <see cref="Matrix" />.</param>
void SetWorld(ref Matrix world);
/// <summary>
/// Sets the world-to-view <see cref="Matrix" />.
/// </summary>
/// <param name="view">The world-to-view <see cref="Matrix" />.</param>
void SetView(ref Matrix view);
/// <summary>
/// Sets the view-to-projection <see cref="Matrix" />.
/// </summary>
/// <param name="projection">The view-to-projection <see cref="Matrix" />.</param>
void SetProjection(ref Matrix projection);
}
}
|