blob: d6d01ab2f9cd77eee3968ef4169a84f94bcb279b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
using System;
using Microsoft.Xna.Framework.Input;
namespace MonoGame.Extended.Input.InputListeners
{
public class KeyboardEventArgs : EventArgs
{
public KeyboardEventArgs(Keys key, KeyboardState keyboardState)
{
Key = key;
Modifiers = KeyboardModifiers.None;
if (keyboardState.IsKeyDown(Keys.LeftControl) || keyboardState.IsKeyDown(Keys.RightControl))
Modifiers |= KeyboardModifiers.Control;
if (keyboardState.IsKeyDown(Keys.LeftShift) || keyboardState.IsKeyDown(Keys.RightShift))
Modifiers |= KeyboardModifiers.Shift;
if (keyboardState.IsKeyDown(Keys.LeftAlt) || keyboardState.IsKeyDown(Keys.RightAlt))
Modifiers |= KeyboardModifiers.Alt;
}
public Keys Key { get; }
public KeyboardModifiers Modifiers { get; }
public char? Character => ToChar(Key, Modifiers);
private static char? ToChar(Keys key, KeyboardModifiers modifiers = KeyboardModifiers.None)
{
var isShiftDown = (modifiers & KeyboardModifiers.Shift) == KeyboardModifiers.Shift;
if (key == Keys.A) return isShiftDown ? 'A' : 'a';
if (key == Keys.B) return isShiftDown ? 'B' : 'b';
if (key == Keys.C) return isShiftDown ? 'C' : 'c';
if (key == Keys.D) return isShiftDown ? 'D' : 'd';
if (key == Keys.E) return isShiftDown ? 'E' : 'e';
if (key == Keys.F) return isShiftDown ? 'F' : 'f';
if (key == Keys.G) return isShiftDown ? 'G' : 'g';
if (key == Keys.H) return isShiftDown ? 'H' : 'h';
if (key == Keys.I) return isShiftDown ? 'I' : 'i';
if (key == Keys.J) return isShiftDown ? 'J' : 'j';
if (key == Keys.K) return isShiftDown ? 'K' : 'k';
if (key == Keys.L) return isShiftDown ? 'L' : 'l';
if (key == Keys.M) return isShiftDown ? 'M' : 'm';
if (key == Keys.N) return isShiftDown ? 'N' : 'n';
if (key == Keys.O) return isShiftDown ? 'O' : 'o';
if (key == Keys.P) return isShiftDown ? 'P' : 'p';
if (key == Keys.Q) return isShiftDown ? 'Q' : 'q';
if (key == Keys.R) return isShiftDown ? 'R' : 'r';
if (key == Keys.S) return isShiftDown ? 'S' : 's';
if (key == Keys.T) return isShiftDown ? 'T' : 't';
if (key == Keys.U) return isShiftDown ? 'U' : 'u';
if (key == Keys.V) return isShiftDown ? 'V' : 'v';
if (key == Keys.W) return isShiftDown ? 'W' : 'w';
if (key == Keys.X) return isShiftDown ? 'X' : 'x';
if (key == Keys.Y) return isShiftDown ? 'Y' : 'y';
if (key == Keys.Z) return isShiftDown ? 'Z' : 'z';
if (((key == Keys.D0) && !isShiftDown) || (key == Keys.NumPad0)) return '0';
if (((key == Keys.D1) && !isShiftDown) || (key == Keys.NumPad1)) return '1';
if (((key == Keys.D2) && !isShiftDown) || (key == Keys.NumPad2)) return '2';
if (((key == Keys.D3) && !isShiftDown) || (key == Keys.NumPad3)) return '3';
if (((key == Keys.D4) && !isShiftDown) || (key == Keys.NumPad4)) return '4';
if (((key == Keys.D5) && !isShiftDown) || (key == Keys.NumPad5)) return '5';
if (((key == Keys.D6) && !isShiftDown) || (key == Keys.NumPad6)) return '6';
if (((key == Keys.D7) && !isShiftDown) || (key == Keys.NumPad7)) return '7';
if (((key == Keys.D8) && !isShiftDown) || (key == Keys.NumPad8)) return '8';
if (((key == Keys.D9) && !isShiftDown) || (key == Keys.NumPad9)) return '9';
if ((key == Keys.D0) && isShiftDown) return ')';
if ((key == Keys.D1) && isShiftDown) return '!';
if ((key == Keys.D2) && isShiftDown) return '@';
if ((key == Keys.D3) && isShiftDown) return '#';
if ((key == Keys.D4) && isShiftDown) return '$';
if ((key == Keys.D5) && isShiftDown) return '%';
if ((key == Keys.D6) && isShiftDown) return '^';
if ((key == Keys.D7) && isShiftDown) return '&';
if ((key == Keys.D8) && isShiftDown) return '*';
if ((key == Keys.D9) && isShiftDown) return '(';
if (key == Keys.Space) return ' ';
if (key == Keys.Tab) return '\t';
if (key == Keys.Enter) return (char) 13;
if (key == Keys.Back) return (char) 8;
if (key == Keys.Add) return '+';
if (key == Keys.Decimal) return '.';
if (key == Keys.Divide) return '/';
if (key == Keys.Multiply) return '*';
if (key == Keys.OemBackslash) return '\\';
if ((key == Keys.OemComma) && !isShiftDown) return ',';
if ((key == Keys.OemComma) && isShiftDown) return '<';
if ((key == Keys.OemOpenBrackets) && !isShiftDown) return '[';
if ((key == Keys.OemOpenBrackets) && isShiftDown) return '{';
if ((key == Keys.OemCloseBrackets) && !isShiftDown) return ']';
if ((key == Keys.OemCloseBrackets) && isShiftDown) return '}';
if ((key == Keys.OemPeriod) && !isShiftDown) return '.';
if ((key == Keys.OemPeriod) && isShiftDown) return '>';
if ((key == Keys.OemPipe) && !isShiftDown) return '\\';
if ((key == Keys.OemPipe) && isShiftDown) return '|';
if ((key == Keys.OemPlus) && !isShiftDown) return '=';
if ((key == Keys.OemPlus) && isShiftDown) return '+';
if ((key == Keys.OemMinus) && !isShiftDown) return '-';
if ((key == Keys.OemMinus) && isShiftDown) return '_';
if ((key == Keys.OemQuestion) && !isShiftDown) return '/';
if ((key == Keys.OemQuestion) && isShiftDown) return '?';
if ((key == Keys.OemQuotes) && !isShiftDown) return '\'';
if ((key == Keys.OemQuotes) && isShiftDown) return '"';
if ((key == Keys.OemSemicolon) && !isShiftDown) return ';';
if ((key == Keys.OemSemicolon) && isShiftDown) return ':';
if ((key == Keys.OemTilde) && !isShiftDown) return '`';
if ((key == Keys.OemTilde) && isShiftDown) return '~';
if (key == Keys.Subtract) return '-';
return null;
}
}
}
|