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path: root/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapTileContent.cs
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using System.Xml.Serialization;

namespace MonoGame.Extended.Tiled.Serialization
{
    public struct TiledMapTileContent
    {
        [XmlAttribute(AttributeName = "gid")] public uint GlobalIdentifier;
    }
}