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using System;
using System.Linq.Expressions;
namespace MonoGame.Extended.Tweening
{
public abstract class TweenMember
{
protected TweenMember(object target)
{
Target = target;
}
public object Target { get; }
public abstract Type Type { get; }
public abstract string Name { get; }
}
public abstract class TweenMember<T> : TweenMember
where T : struct
{
protected TweenMember(object target, Func<object, object> getMethod, Action<object, object> setMethod)
: base(target)
{
_getMethod = getMethod;
_setMethod = setMethod;
}
private readonly Func<object, object> _getMethod;
private readonly Action<object, object> _setMethod;
public T Value
{
get { return (T) _getMethod(Target); }
set { _setMethod(Target, value); }
}
}
}
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