summaryrefslogtreecommitdiff
path: root/Plugins/MonoGame.Extended/tests/MonoGame.Extended.Tests/RangeTests.cs
blob: d022dccaa6d6440d860a3d1e75a9ca89ce8a54e4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
using System;
using Xunit;

namespace MonoGame.Extended.Tests
{

    public class RangeTests
    {
        [Fact]
        public void ConstructorTest()
        {
            //can pass min < max
            var unused = new Range<int>(10, 100);
            //can't pass min > max
            Assert.Throws<ArgumentException>(() => new Range<int>(100, 10));
            //can pass min == max
            var unused1 = new Range<int>(10, 10);
        }

        [Fact]
        public void DegenerateTest()
        {
            var proper = new Range<double>(0, 1);
            Assert.True(proper.IsProper);
            Assert.False(proper.IsDegenerate);

            var degenerate = new Range<double>(1, 1);
            Assert.False(degenerate.IsProper);
            Assert.True(degenerate.IsDegenerate);
        }

        [Fact]
        public void IntegerTest()
        {
            var range = new Range<int>(10, 100);

            Assert.Equal(10, range.Min);
            Assert.Equal(100, range.Max);

            for (var i = 10; i <= 100; i++)
            {
                Assert.True(range.IsInBetween(i));
            }

            Assert.False(range.IsInBetween(9));
            Assert.False(range.IsInBetween(101));
            Assert.False(range.IsInBetween(10, true));
            Assert.False(range.IsInBetween(100, maxValueExclusive: true));
        }

        [Fact]
        public void FloatTest()
        {
            var range = new Range<float>(0f, 1f);

            Assert.Equal(0f, range.Min);
            Assert.Equal(1f, range.Max);

            for (float i = 0; i <= 1f; i += 0.001f)
            {
                Assert.True(range.IsInBetween(i));
            }

            Assert.False(range.IsInBetween(-float.Epsilon));
            Assert.False(range.IsInBetween(1.00001f));

            Assert.False(range.IsInBetween(0f, true));
            Assert.False(range.IsInBetween(1f, maxValueExclusive: true));
        }

        [Fact]
        public void OperatorTest()
        {
            var rangeA = new Range<int>(0, 1);
            var rangeB = new Range<int>(0, 1);
            var rangeC = new Range<int>(1, 2);
            var rangeD = new Range<double>(0, 1);

            Assert.True(rangeA == rangeB);
            Assert.False(rangeA == rangeC);

            Assert.False(rangeA != rangeB);
            Assert.True(rangeA != rangeC);

            Assert.True(rangeA.Equals(rangeB));
            Assert.False(rangeA.Equals(rangeC));
            Assert.False(rangeA.Equals(rangeD));

            Range<int> implict = 1;
            Assert.Equal(1, implict.Max);
            Assert.Equal(1, implict.Min);
        }

        [Fact]
        public void ToStringTest()
        {
            var range = new Range<float>(0, 1);

            Assert.Equal("Range<Single> [0 1]", range.ToString());
        }
    }
}