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//using Microsoft.Xna.Framework;
//using Microsoft.Xna.Framework.Graphics;
//using MonoGame.Extended.Shapes;
//using MonoGame.Extended.TextureAtlases;
//using MonoGame.Extended.Tiled;
//using MonoGame.Extended.Tiled.Graphics;
//using NSubstitute;
//using Xunit;
//namespace MonoGame.Extended.Tests.Tiled.Renderers
//{
//
// public class FullMapRendererTest
// {
// [Fact]
// public void Draw_MapObjectLayer_MissingGID_NoGroups()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 2, 2, 32, 32);
// m.CreateTileset(texture, 0, 32, 32, 4);
// IShapeF shape = new RectangleF(1, 1, 1, 1);
// TiledObject[] objs =
// {
// new TiledObject(TiledObjectType.Tile, 1, null, shape, 1, 1) { IsVisible = true },
// };
// var layer = new TiledObjectLayer("object", objs);
// m.AddLayer(layer);
// r.Map = m;
// r.Draw(new Matrix());
// Assert.IsNull(gd.Indices);
// }
// [Fact]
// public void Draw_MapObjectLayer_ShapeObject_NoGroups()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 2, 2, 32, 32);
// m.CreateTileset(texture, 0, 32, 32, 4);
// IShapeF shape = new RectangleF(1, 1, 1, 1);
// TiledObject[] objs =
// {
// new TiledObject(TiledObjectType.Rectangle, 1, 1, shape, 1, 1) { IsVisible = true },
// };
// var layer = new TiledObjectLayer("object", objs);
// m.AddLayer(layer);
// r.Map = m;
// r.Draw(new Matrix());
// Assert.IsNull(gd.Indices);
// }
// [Fact]
// public void Draw_MapObjectLayer_TileObject_OneGroup()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 2, 2, 32, 32);
// m.CreateTileset(texture, 0, 32, 32, 4);
// IShapeF shape = new RectangleF(1, 1, 1, 1);
// TiledObject[] objs =
// {
// new TiledObject(TiledObjectType.Tile, 1, 1, shape, 1, 1) { IsVisible = true },
// };
// var layer = new TiledObjectLayer("object", objs);
// m.AddLayer(layer);
// r.Map = m;
// r.Draw(new Matrix());
// Assert.NotNull(gd.Indices);
// Assert.Equal(6, gd.Indices.IndexCount);
// }
// [Fact]
// public void Draw_MapObjectLayer_NotVisible_NoGroups()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 2, 2, 32, 32);
// m.CreateTileset(texture, 0, 32, 32, 4);
// IShapeF shape = new RectangleF(1, 1, 1, 1);
// TiledObject[] objs =
// {
// new TiledObject(TiledObjectType.Tile, 1, 1, shape, 1, 1) { IsVisible = false },
// };
// var layer = new TiledObjectLayer("object", objs);
// m.AddLayer(layer);
// r.Map = m;
// r.Draw(new Matrix());
// Assert.IsNull(gd.Indices);
// }
// [Fact]
// public void Draw_MapObjectLayer_NoObjects_NoGroups()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 2, 2, 32, 32);
// m.CreateTileset(texture, 0, 32, 32, 4);
// TiledObject[] objs = {};
// var layer = new TiledObjectLayer("object", objs);
// m.AddLayer(layer);
// r.Map = m;
// r.Draw(new Matrix());
// Assert.IsNull(gd.Indices);
// }
// [Fact]
// public void Draw_MapTileLayer_TwoVisible_OneGroup()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 2, 2, 32, 32);
// m.CreateTileset(texture, 0, 32, 32, 4);
// m.CreateTileLayer("tile", 2, 2, new int[] { 1, 0, 1, 0 });
// r.Map = m;
// r.Draw(new Matrix());
// Assert.NotNull(gd.Indices);
// Assert.Equal(12, gd.Indices.IndexCount);
// }
// [Fact]
// public void Draw_MapTileLayer_AllBlank_NoGroups()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 2, 2, 32, 32);
// m.CreateTileset(texture, 0, 32, 32, 4);
// m.CreateTileLayer("tile", 2, 2, new int[] { 0, 0, 0, 0 });
// r.Map = m;
// r.Draw(new Matrix());
// Assert.IsNull(gd.Indices);
// }
// [Fact]
// public void Draw_MapImageLayer_OneGroup()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var m = new TiledMap("test", 10, 10, 32, 32);
// m.CreateImageLayer("img", texture, new Vector2(100, 100));
// r.Map = m;
// r.Draw(new Matrix());
// Assert.NotNull(gd.Indices);
// Assert.Equal(6, gd.Indices.IndexCount);
// }
// [Fact]
// public void Draw_MapNoGroups()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// r.Map = new TiledMap("test", 10, 10, 32, 32);
// r.Draw(new Matrix());
// Assert.IsNull(gd.Indices);
// }
// [Fact]
// public void Draw_NoMap()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var r = new MockRenderer(gd);
// r.Draw(new Matrix());
// Assert.IsNull(gd.Indices);
// }
// [Fact]
// public void CreatePrimatives()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var region = Substitute.For<TextureRegion2D>(texture, 1, 1, 32, 32);
// VertexPositionTexture[] vertices;
// ushort[] indexes;
// var r = new MockRenderer(gd);
// r.CreatePrimitives(new Point(0, 0), region, 0, 0.5f, out vertices, out indexes);
// Assert.Equal(4, vertices.Length);
// Assert.Equal(new Vector3(0, 0, .5f), vertices[0].Position);
// Assert.Equal(new Vector2(0.0234375f, 0.0234375f), vertices[0].TextureCoordinate);
// Assert.Equal(new Vector3(32, 0, .5f), vertices[1].Position);
// Assert.Equal(new Vector2(0.515625f, 0.0234375f), vertices[1].TextureCoordinate);
// Assert.Equal(new Vector3(0, 32, .5f), vertices[2].Position);
// Assert.Equal(new Vector2(0.0234375f, 0.515625f), vertices[2].TextureCoordinate);
// Assert.Equal(new Vector3(32, 32, .5f), vertices[3].Position);
// Assert.Equal(new Vector2(0.515625f, 0.515625f), vertices[3].TextureCoordinate);
// CollectionAssert.Equal(new[] { 0, 1, 2, 1, 3, 2 }, indexes);
// }
// [Fact]
// public void CreatePrimatives_Offset10()
// {
// var gd = TestHelper.CreateGraphicsDevice();
// var texture = Substitute.For<Texture2D>(gd, 64, 64);
// var region = Substitute.For<TextureRegion2D>(texture, 1, 1, 32, 32);
// VertexPositionTexture[] vertices;
// ushort[] indexes;
// var r = new MockRenderer(gd);
// r.CreatePrimitives(new Point(0, 0), region, 10, 0.5f, out vertices, out indexes);
// Assert.Equal(4, vertices.Length);
// Assert.Equal(new Vector3(0, 0, .5f), vertices[0].Position);
// Assert.Equal(new Vector2(0.0234375f, 0.0234375f), vertices[0].TextureCoordinate);
// Assert.Equal(new Vector3(32, 0, .5f), vertices[1].Position);
// Assert.Equal(new Vector2(0.515625f, 0.0234375f), vertices[1].TextureCoordinate);
// Assert.Equal(new Vector3(0, 32, .5f), vertices[2].Position);
// Assert.Equal(new Vector2(0.0234375f, 0.515625f), vertices[2].TextureCoordinate);
// Assert.Equal(new Vector3(32, 32, .5f), vertices[3].Position);
// Assert.Equal(new Vector2(0.515625f, 0.515625f), vertices[3].TextureCoordinate);
// CollectionAssert.Equal(new[] { 40, 41, 42, 41, 43, 42 }, indexes);
// }
// }
// internal class MockRenderer : TiledMapRenderer
// {
// public MockRenderer(GraphicsDevice graphicsDevice)
// : base(graphicsDevice)
// {
// }
// public void CreatePrimitives(Point point, TextureRegion2D region, int offset, float depth,
// out VertexPositionTexture[] vertices, out ushort[] indexes)
// {
// base.CreatePrimitives(point, region, offset, depth, out vertices, out indexes);
// }
// public new void Draw(Matrix viewMatrix)
// {
// base.Draw(viewMatrix);
// }
// }
//}
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