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authorchai <chaifix@163.com>2019-08-14 22:50:43 +0800
committerchai <chaifix@163.com>2019-08-14 22:50:43 +0800
commit15740faf9fe9fe4be08965098bbf2947e096aeeb (patch)
treea730ec236656cc8cab5b13f088adfaed6bb218fb /Runtime/Export/iOS/iAD.txt
+Unity Runtime codeHEADmaster
Diffstat (limited to 'Runtime/Export/iOS/iAD.txt')
-rw-r--r--Runtime/Export/iOS/iAD.txt91
1 files changed, 91 insertions, 0 deletions
diff --git a/Runtime/Export/iOS/iAD.txt b/Runtime/Export/iOS/iAD.txt
new file mode 100644
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+++ b/Runtime/Export/iOS/iAD.txt
@@ -0,0 +1,91 @@
+C++RAW
+
+#include "UnityPrefix.h"
+#include "Runtime/Math/Vector2.h"
+#include "Runtime/Scripting/ScriptingUtility.h"
+
+using namespace Unity;
+
+CSRAW
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Collections;
+
+namespace UnityEngine
+{
+
+CONDITIONAL UNITY_IPHONE_API
+CLASS ADBannerView
+
+ C++RAW extern void* UnityAD_CreateBanner(int, int);
+ C++RAW extern void UnityAD_DestroyBanner(void*);
+ C++RAW extern void UnityAD_ShowBanner(void*, bool);
+ C++RAW extern void UnityAD_MoveBanner(void*, float, float);
+ C++RAW extern void UnityAD_LayoutBanner(void*, int);
+ C++RAW extern bool UnityAD_BannerTypeAvailable(int);
+ C++RAW extern void UnityAD_BannerPosition(void*, float*, float*);
+ C++RAW extern void UnityAD_BannerSize(void*, float*, float*);
+ C++RAW extern bool UnityAD_BannerAdLoaded(void*);
+ C++RAW extern bool UnityAD_BannerAdVisible(void*);
+
+
+ CUSTOM private static IntPtr Native_CreateBanner(int type, int layout) { return UnityAD_CreateBanner(type, layout); }
+ CUSTOM private static void Native_ShowBanner(IntPtr view, bool show) { UnityAD_ShowBanner(view, show); }
+ CUSTOM private static void Native_MoveBanner(IntPtr view, Vector2 pos) { UnityAD_MoveBanner(view, pos.x, pos.y); }
+ CUSTOM private static void Native_LayoutBanner(IntPtr view, int layout) { UnityAD_LayoutBanner(view, layout); }
+ CUSTOM private static bool Native_BannerTypeAvailable(int type) { return UnityAD_BannerTypeAvailable(type); }
+ CUSTOM private static void Native_BannerPosition(IntPtr view, out Vector2 pos){ UnityAD_BannerPosition(view, &pos->x, &pos->y); }
+ CUSTOM private static void Native_BannerSize(IntPtr view, out Vector2 pos) { UnityAD_BannerSize(view, &pos->x, &pos->y); }
+ CUSTOM private static bool Native_BannerAdLoaded(IntPtr view) { return UnityAD_BannerAdLoaded(view); }
+ CUSTOM private static bool Native_BannerAdVisible(IntPtr view) { return UnityAD_BannerAdVisible(view); }
+
+
+ THREAD_SAFE CUSTOM private static void Native_DestroyBanner(IntPtr view) { UnityAD_DestroyBanner(view); }
+
+END
+
+CONDITIONAL UNITY_IPHONE_API
+CLASS ADInterstitialAd
+
+ C++RAW extern void* UnityAD_CreateInterstitial(bool);
+ C++RAW extern void UnityAD_DestroyInterstitial(void*);
+ C++RAW extern void UnityAD_ShowInterstitial(void*);
+ C++RAW extern void UnityAD_ReloadInterstitial(void*);
+ C++RAW extern bool UnityAD_InterstitialAvailable();
+ C++RAW extern bool UnityAD_InterstitialAdLoaded(void*);
+
+
+ CUSTOM private static IntPtr Native_CreateInterstitial(bool autoReload) { return UnityAD_CreateInterstitial(autoReload); }
+ CUSTOM private static void Native_ShowInterstitial(IntPtr view) { UnityAD_ShowInterstitial(view); }
+ CUSTOM private static void Native_ReloadInterstitial(IntPtr view) { UnityAD_ReloadInterstitial(view); }
+ CUSTOM private static bool Native_InterstitialAdLoaded(IntPtr view) { return UnityAD_InterstitialAdLoaded(view); }
+ CUSTOM private static bool Native_InterstitialAvailable() { return UnityAD_InterstitialAvailable(); }
+
+
+ THREAD_SAFE CUSTOM private static void Native_DestroyInterstitial(IntPtr view) { UnityAD_DestroyInterstitial(view); }
+END
+
+
+CSRAW
+}
+
+C++RAW
+#if !UNITY_IPHONE
+ void* UnityAD_CreateBanner(int, int) { return 0; }
+ void UnityAD_DestroyBanner(void*) {}
+ void UnityAD_ShowBanner(void*, bool) {}
+ void UnityAD_MoveBanner(void*, float, float) {}
+ void UnityAD_LayoutBanner(void*, int) {}
+ bool UnityAD_BannerTypeAvailable(int) { return false; }
+ void UnityAD_BannerPosition(void*, float*, float*) {}
+ void UnityAD_BannerSize(void*, float*, float*) {}
+ bool UnityAD_BannerAdLoaded(void*) { return false; }
+ bool UnityAD_BannerAdVisible(void*) { return false; }
+ void* UnityAD_CreateInterstitial(bool) { return 0; }
+ void UnityAD_DestroyInterstitial(void*) {}
+ void UnityAD_ShowInterstitial(void*) {}
+ void UnityAD_ReloadInterstitial(void*) {}
+ bool UnityAD_InterstitialAvailable() { return false; }
+ bool UnityAD_InterstitialAdLoaded(void*) { return false; }
+#endif