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-rw-r--r--Runtime/Dynamics/ConstantForce.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/Runtime/Dynamics/ConstantForce.h b/Runtime/Dynamics/ConstantForce.h
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+++ b/Runtime/Dynamics/ConstantForce.h
@@ -0,0 +1,30 @@
+#ifndef CONSTANTFORCE_H
+#define CONSTANTFORCE_H
+
+#include "Runtime/GameCode/Behaviour.h"
+#include "Runtime/Math/Vector3.h"
+
+class ConstantForce : public Behaviour
+{
+ public:
+ REGISTER_DERIVED_CLASS (ConstantForce, Behaviour)
+ DECLARE_OBJECT_SERIALIZE (ConstantForce)
+
+ ConstantForce (MemLabelId label, ObjectCreationMode mode);
+ virtual void Reset ();
+
+ virtual void FixedUpdate ();
+ virtual void AddToManager ();
+ virtual void RemoveFromManager ();
+
+ Vector3f m_Force; ///< Force applied globally
+ Vector3f m_RelativeForce; ///< Force applied locally
+ Vector3f m_Torque; ///< Torque applied globally
+ Vector3f m_RelativeTorque; ///< Torque applied locally
+
+
+ BehaviourListNode m_FixedUpdateNode;
+};
+
+
+#endif