diff options
Diffstat (limited to 'Runtime/Export/iOS/iAD.txt')
-rw-r--r-- | Runtime/Export/iOS/iAD.txt | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/Runtime/Export/iOS/iAD.txt b/Runtime/Export/iOS/iAD.txt new file mode 100644 index 0000000..725e4e6 --- /dev/null +++ b/Runtime/Export/iOS/iAD.txt @@ -0,0 +1,91 @@ +C++RAW + +#include "UnityPrefix.h" +#include "Runtime/Math/Vector2.h" +#include "Runtime/Scripting/ScriptingUtility.h" + +using namespace Unity; + +CSRAW +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Collections; + +namespace UnityEngine +{ + +CONDITIONAL UNITY_IPHONE_API +CLASS ADBannerView + + C++RAW extern void* UnityAD_CreateBanner(int, int); + C++RAW extern void UnityAD_DestroyBanner(void*); + C++RAW extern void UnityAD_ShowBanner(void*, bool); + C++RAW extern void UnityAD_MoveBanner(void*, float, float); + C++RAW extern void UnityAD_LayoutBanner(void*, int); + C++RAW extern bool UnityAD_BannerTypeAvailable(int); + C++RAW extern void UnityAD_BannerPosition(void*, float*, float*); + C++RAW extern void UnityAD_BannerSize(void*, float*, float*); + C++RAW extern bool UnityAD_BannerAdLoaded(void*); + C++RAW extern bool UnityAD_BannerAdVisible(void*); + + + CUSTOM private static IntPtr Native_CreateBanner(int type, int layout) { return UnityAD_CreateBanner(type, layout); } + CUSTOM private static void Native_ShowBanner(IntPtr view, bool show) { UnityAD_ShowBanner(view, show); } + CUSTOM private static void Native_MoveBanner(IntPtr view, Vector2 pos) { UnityAD_MoveBanner(view, pos.x, pos.y); } + CUSTOM private static void Native_LayoutBanner(IntPtr view, int layout) { UnityAD_LayoutBanner(view, layout); } + CUSTOM private static bool Native_BannerTypeAvailable(int type) { return UnityAD_BannerTypeAvailable(type); } + CUSTOM private static void Native_BannerPosition(IntPtr view, out Vector2 pos){ UnityAD_BannerPosition(view, &pos->x, &pos->y); } + CUSTOM private static void Native_BannerSize(IntPtr view, out Vector2 pos) { UnityAD_BannerSize(view, &pos->x, &pos->y); } + CUSTOM private static bool Native_BannerAdLoaded(IntPtr view) { return UnityAD_BannerAdLoaded(view); } + CUSTOM private static bool Native_BannerAdVisible(IntPtr view) { return UnityAD_BannerAdVisible(view); } + + + THREAD_SAFE CUSTOM private static void Native_DestroyBanner(IntPtr view) { UnityAD_DestroyBanner(view); } + +END + +CONDITIONAL UNITY_IPHONE_API +CLASS ADInterstitialAd + + C++RAW extern void* UnityAD_CreateInterstitial(bool); + C++RAW extern void UnityAD_DestroyInterstitial(void*); + C++RAW extern void UnityAD_ShowInterstitial(void*); + C++RAW extern void UnityAD_ReloadInterstitial(void*); + C++RAW extern bool UnityAD_InterstitialAvailable(); + C++RAW extern bool UnityAD_InterstitialAdLoaded(void*); + + + CUSTOM private static IntPtr Native_CreateInterstitial(bool autoReload) { return UnityAD_CreateInterstitial(autoReload); } + CUSTOM private static void Native_ShowInterstitial(IntPtr view) { UnityAD_ShowInterstitial(view); } + CUSTOM private static void Native_ReloadInterstitial(IntPtr view) { UnityAD_ReloadInterstitial(view); } + CUSTOM private static bool Native_InterstitialAdLoaded(IntPtr view) { return UnityAD_InterstitialAdLoaded(view); } + CUSTOM private static bool Native_InterstitialAvailable() { return UnityAD_InterstitialAvailable(); } + + + THREAD_SAFE CUSTOM private static void Native_DestroyInterstitial(IntPtr view) { UnityAD_DestroyInterstitial(view); } +END + + +CSRAW +} + +C++RAW +#if !UNITY_IPHONE + void* UnityAD_CreateBanner(int, int) { return 0; } + void UnityAD_DestroyBanner(void*) {} + void UnityAD_ShowBanner(void*, bool) {} + void UnityAD_MoveBanner(void*, float, float) {} + void UnityAD_LayoutBanner(void*, int) {} + bool UnityAD_BannerTypeAvailable(int) { return false; } + void UnityAD_BannerPosition(void*, float*, float*) {} + void UnityAD_BannerSize(void*, float*, float*) {} + bool UnityAD_BannerAdLoaded(void*) { return false; } + bool UnityAD_BannerAdVisible(void*) { return false; } + void* UnityAD_CreateInterstitial(bool) { return 0; } + void UnityAD_DestroyInterstitial(void*) {} + void UnityAD_ShowInterstitial(void*) {} + void UnityAD_ReloadInterstitial(void*) {} + bool UnityAD_InterstitialAvailable() { return false; } + bool UnityAD_InterstitialAdLoaded(void*) { return false; } +#endif |