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-rw-r--r--Runtime/Misc/AllocatorLabelNames.h107
1 files changed, 107 insertions, 0 deletions
diff --git a/Runtime/Misc/AllocatorLabelNames.h b/Runtime/Misc/AllocatorLabelNames.h
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+
+////////////////////////////////////////////////////////////////////////////////
+////// This has to be in sync with ENUM WiiMemory in playerSettings.txt ////////
+////// There is also a Wii area map in AllocatorLabels.cpp ////////
+////////////////////////////////////////////////////////////////////////////////
+
+DO_LABEL(Default)
+DO_LABEL(Permanent)
+DO_LABEL(NewDelete)
+DO_LABEL(MallocFree)
+DO_LABEL(Thread)
+DO_LABEL(PVS)
+DO_LABEL(Manager)
+DO_LABEL(DynamicGeometry)
+DO_LABEL(VertexData)
+DO_LABEL(ImmediateGeometry)
+DO_LABEL(Geometry)
+DO_LABEL(BatchedGeometry)
+DO_LABEL(Particles)
+DO_LABEL(Texture)
+DO_LABEL(Shader)
+DO_LABEL(TextureCache)
+DO_LABEL(GfxDevice)
+DO_LABEL(GfxThread)
+DO_LABEL(Animation)
+DO_LABEL(Audio)
+DO_LABEL(AudioData)
+DO_LABEL(AudioProcessing)
+DO_LABEL(FMOD)
+DO_LABEL(Font)
+DO_LABEL(Physics)
+DO_LABEL(Serialization)
+DO_LABEL(IO)
+DO_LABEL(IO2)
+DO_LABEL(ThreadStack)
+DO_LABEL(TextAsset)
+DO_LABEL(GarbageCollector)
+DO_LABEL(GLib)
+DO_LABEL(GLibImage)
+DO_LABEL(Mono)
+DO_LABEL(MonoCode)
+DO_LABEL(BaseObject)
+DO_LABEL(Resource)
+DO_LABEL(Renderer)
+DO_LABEL(Transform)
+DO_LABEL(File)
+DO_LABEL(TempOverflow)
+DO_LABEL(Network)
+DO_LABEL(WebCam)
+DO_LABEL(Profiler)
+DO_LABEL(MemoryProfiler)
+DO_LABEL(MemoryProfilerString)
+DO_LABEL(Culling)
+DO_LABEL(Skinning)
+DO_LABEL(Terrain)
+DO_LABEL(Shadow)
+DO_LABEL(STL)
+DO_LABEL(String)
+DO_LABEL(StaticString)
+DO_LABEL(DynamicArray)
+DO_LABEL(UTF16String)
+DO_LABEL(Utility)
+DO_LABEL(Curl)
+DO_LABEL(PoolAlloc)
+DO_LABEL(Navigation)
+DO_LABEL(AssetServerCache)
+DO_LABEL(TypeTree)
+DO_LABEL(ScriptManager)
+DO_LABEL(Substance)
+DO_LABEL(Sprites)
+DO_LABEL(ClusterRenderer)
+
+// Editor Specific
+DO_LABEL(EditorGui)
+DO_LABEL(EditorUtility)
+DO_LABEL(VersionControl)
+DO_LABEL(UndoBuffer)
+DO_LABEL(Undo)
+DO_LABEL(AssetDatabase)
+DO_LABEL(PreviewImage)
+DO_LABEL(AssetImporter)
+DO_LABEL(FBXImporter)
+DO_LABEL(TempAlloc)
+
+// Wii Specific
+DO_LABEL(WiiDefault1)
+DO_LABEL(WiiDefault2)
+DO_LABEL(WiiRVLAux1)
+DO_LABEL(WiiRVLAux2)
+DO_LABEL(WiiRenderTexture)
+DO_LABEL(WiiStrapReminder)
+DO_LABEL(WiiHBM)
+DO_LABEL(WiiMovie)
+DO_LABEL(WiiInput)
+DO_LABEL(WiiNand)
+DO_LABEL(WiiVI)
+DO_LABEL(WiiSkinning)
+DO_LABEL(WiiPThreads)
+
+// PS3 Specific
+DO_LABEL(PS3VideoMemory)
+DO_LABEL(PS3RingBuffers)
+DO_LABEL(PS3RSXBuffers)
+DO_LABEL(PS3DelayedRelease)
+
+// Metro Specific
+DO_LABEL(WinRTTLS)