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Diffstat (limited to 'Runtime/Misc/AllocatorLabelNames.h')
-rw-r--r-- | Runtime/Misc/AllocatorLabelNames.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/Runtime/Misc/AllocatorLabelNames.h b/Runtime/Misc/AllocatorLabelNames.h new file mode 100644 index 0000000..6f95101 --- /dev/null +++ b/Runtime/Misc/AllocatorLabelNames.h @@ -0,0 +1,107 @@ + +//////////////////////////////////////////////////////////////////////////////// +////// This has to be in sync with ENUM WiiMemory in playerSettings.txt //////// +////// There is also a Wii area map in AllocatorLabels.cpp //////// +//////////////////////////////////////////////////////////////////////////////// + +DO_LABEL(Default) +DO_LABEL(Permanent) +DO_LABEL(NewDelete) +DO_LABEL(MallocFree) +DO_LABEL(Thread) +DO_LABEL(PVS) +DO_LABEL(Manager) +DO_LABEL(DynamicGeometry) +DO_LABEL(VertexData) +DO_LABEL(ImmediateGeometry) +DO_LABEL(Geometry) +DO_LABEL(BatchedGeometry) +DO_LABEL(Particles) +DO_LABEL(Texture) +DO_LABEL(Shader) +DO_LABEL(TextureCache) +DO_LABEL(GfxDevice) +DO_LABEL(GfxThread) +DO_LABEL(Animation) +DO_LABEL(Audio) +DO_LABEL(AudioData) +DO_LABEL(AudioProcessing) +DO_LABEL(FMOD) +DO_LABEL(Font) +DO_LABEL(Physics) +DO_LABEL(Serialization) +DO_LABEL(IO) +DO_LABEL(IO2) +DO_LABEL(ThreadStack) +DO_LABEL(TextAsset) +DO_LABEL(GarbageCollector) +DO_LABEL(GLib) +DO_LABEL(GLibImage) +DO_LABEL(Mono) +DO_LABEL(MonoCode) +DO_LABEL(BaseObject) +DO_LABEL(Resource) +DO_LABEL(Renderer) +DO_LABEL(Transform) +DO_LABEL(File) +DO_LABEL(TempOverflow) +DO_LABEL(Network) +DO_LABEL(WebCam) +DO_LABEL(Profiler) +DO_LABEL(MemoryProfiler) +DO_LABEL(MemoryProfilerString) +DO_LABEL(Culling) +DO_LABEL(Skinning) +DO_LABEL(Terrain) +DO_LABEL(Shadow) +DO_LABEL(STL) +DO_LABEL(String) +DO_LABEL(StaticString) +DO_LABEL(DynamicArray) +DO_LABEL(UTF16String) +DO_LABEL(Utility) +DO_LABEL(Curl) +DO_LABEL(PoolAlloc) +DO_LABEL(Navigation) +DO_LABEL(AssetServerCache) +DO_LABEL(TypeTree) +DO_LABEL(ScriptManager) +DO_LABEL(Substance) +DO_LABEL(Sprites) +DO_LABEL(ClusterRenderer) + +// Editor Specific +DO_LABEL(EditorGui) +DO_LABEL(EditorUtility) +DO_LABEL(VersionControl) +DO_LABEL(UndoBuffer) +DO_LABEL(Undo) +DO_LABEL(AssetDatabase) +DO_LABEL(PreviewImage) +DO_LABEL(AssetImporter) +DO_LABEL(FBXImporter) +DO_LABEL(TempAlloc) + +// Wii Specific +DO_LABEL(WiiDefault1) +DO_LABEL(WiiDefault2) +DO_LABEL(WiiRVLAux1) +DO_LABEL(WiiRVLAux2) +DO_LABEL(WiiRenderTexture) +DO_LABEL(WiiStrapReminder) +DO_LABEL(WiiHBM) +DO_LABEL(WiiMovie) +DO_LABEL(WiiInput) +DO_LABEL(WiiNand) +DO_LABEL(WiiVI) +DO_LABEL(WiiSkinning) +DO_LABEL(WiiPThreads) + +// PS3 Specific +DO_LABEL(PS3VideoMemory) +DO_LABEL(PS3RingBuffers) +DO_LABEL(PS3RSXBuffers) +DO_LABEL(PS3DelayedRelease) + +// Metro Specific +DO_LABEL(WinRTTLS) |