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Diffstat (limited to 'Runtime/Network/PlayerCommunicator/GeneralConnectionInternals.h')
-rw-r--r--Runtime/Network/PlayerCommunicator/GeneralConnectionInternals.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/Runtime/Network/PlayerCommunicator/GeneralConnectionInternals.h b/Runtime/Network/PlayerCommunicator/GeneralConnectionInternals.h
new file mode 100644
index 0000000..15f5714
--- /dev/null
+++ b/Runtime/Network/PlayerCommunicator/GeneralConnectionInternals.h
@@ -0,0 +1,56 @@
+#pragma once
+
+#include "Runtime/Threads/AtomicOps.h"
+#include "Runtime/Network/SocketConsts.h"
+#if UNITY_WIN
+#include <winsock2.h>
+#include <ws2tcpip.h>
+#elif UNITY_XENON
+#include <xtl.h>
+typedef int socklen_t;
+#else
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <arpa/inet.h>
+#include <netinet/in.h>
+#include <fcntl.h>
+#include <errno.h>
+#endif
+#if UNITY_PS3
+#include <sys/time.h>
+#include <netex/net.h>
+#include <netex/errno.h>
+#define SOCK_ERROR(s) ((s) < 0)
+#elif UNITY_WINRT
+#define SOCK_ERROR(s) ((s) == nullptr)
+#else
+#define SOCK_ERROR(s) ((s) == -1)
+#endif
+
+
+static const ProfileTimeFormat kTimeMillisecond = 1000000ULL;
+static const ProfileTimeFormat kTimeSecond = 1000000000ULL;
+static const ProfileTimeFormat kPlayerConnectionInitialWaitTimeout = 5*kTimeSecond;
+
+#if UNITY_FLASH
+extern "C" void Ext_GetSocketPolicyFile(const char* ipString);
+extern int g_AlchemySocketErrno;
+extern "C" int flash_socket(int domain, int type, int protocol);
+extern "C" int flash_connect(int sockfd, const struct sockaddr *my_addr, socklen_t addrlen);
+extern "C" int flash_close(int sockfd);
+extern "C" ssize_t flash_recvfrom (int sockfd, void* buffer, size_t length, int flags, struct sockaddr* address, socklen_t* address_len);
+extern "C" ssize_t flash_sendto(int, const void *, size_t, int, const struct sockaddr*, socklen_t);
+extern "C" int flash_setsockopt(int sockfd, int level, int option_name, const void* option_value, socklen_t option_len);
+#define setsockopt flash_setsockopt
+#define recvfrom flash_recvfrom
+#define sendto flash_sendto
+#define socket flash_socket
+#define connect flash_connect
+#define close flash_close
+#endif
+
+static UInt32 NextGUID()
+{
+ static volatile int guid_counter = 0;
+ return (UInt32) AtomicIncrement(&guid_counter);
+}