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-rw-r--r--Runtime/Physics2D/BoxCollider2D.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/Runtime/Physics2D/BoxCollider2D.h b/Runtime/Physics2D/BoxCollider2D.h
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+++ b/Runtime/Physics2D/BoxCollider2D.h
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+#pragma once
+
+#if ENABLE_2D_PHYSICS || DOXYGEN
+
+#include "Runtime/Physics2D/Collider2D.h"
+#include "Runtime/Math/Vector2.h"
+
+
+// --------------------------------------------------------------------------
+
+
+class BoxCollider2D : public Collider2D
+{
+public:
+ REGISTER_DERIVED_CLASS (BoxCollider2D, Collider2D)
+ DECLARE_OBJECT_SERIALIZE (BoxCollider2D)
+
+ BoxCollider2D (MemLabelId label, ObjectCreationMode mode);
+
+ virtual void CheckConsistency ();
+ virtual void Reset ();
+ virtual void SmartReset ();
+
+ void SetSize (const Vector2f& size);
+ const Vector2f& GetSize () const { return m_Size; }
+
+ void SetCenter (const Vector2f& center);
+ const Vector2f& GetCenter() const { return m_Center; }
+
+protected:
+ virtual void Create (const Rigidbody2D* ignoreRigidbody = NULL);
+
+private:
+ Vector2f m_Size; ///< The size of the box.
+ Vector2f m_Center; ///< The offset of the box.
+};
+
+#endif