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#include "UnityPrefix.h"
#if UNITY_EDITOR
#include "NewAnimationTrack.h"
#include "Runtime/Math/AnimationCurve.h"
#include "Runtime/Graphics/Transform.h"
#include "Runtime/Serialize/TransferFunctions/SerializeTransfer.h"
#include "Runtime/Serialize/TransferUtility.h"
#include "Runtime/Graphics/Transform.h"
using namespace std;
enum { kModifiesRotation = 1 << 0, kModifiesScale = 1 << 1 };
vector<string> NewAnimationTrack::GetCurves ()
{
vector<string> curves;
curves.reserve (m_Curves.size ());
for (Curves::iterator i=m_Curves.begin ();i!=m_Curves.end ();i++)
curves.push_back (i->attributeName);
return curves;
}
NewAnimationTrack::NewAnimationTrack (MemLabelId label, ObjectCreationMode mode)
: Super(label, mode)
{
m_ClassID = 0;
}
NewAnimationTrack::~NewAnimationTrack ()
{}
/*
template<class T> inline
float GetValue (Object& o, int offset)
{
return *reinterpret_cast<T*> (reinterpret_cast<char*> (&o) + offset);
}
bool NewAnimationTrack::ExtractFloatValue (Object* src, const TypeTree* value, float* f)
{
if (value == NULL)
return false;
if (value->m_ByteOffset == -1)
return false;
if (value->m_Type == "float")
{
if (src && f)
*f = GetValue<float> (*src, value->m_ByteOffset);
return true;
}
else if (value->m_Type == "bool")
{
if (src && f)
*f = GetValue<bool> (*src, value->m_ByteOffset);
return true;
}
else
return false;
}
*/
template<class TransferFunction>
void NewAnimationTrack::Transfer (TransferFunction& transfer)
{
Super::Transfer (transfer);
TRANSFER (m_Curves);
TRANSFER (m_ClassID);
}
template<class TransferFunction>
void NewAnimationTrack::Channel::Transfer (TransferFunction& transfer)
{
TRANSFER (byteOffset);
TRANSFER (curve);
TRANSFER (attributeName);
}
IMPLEMENT_CLASS (NewAnimationTrack)
IMPLEMENT_OBJECT_SERIALIZE (NewAnimationTrack)
#endif
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