blob: ab741bdace8024e74d83e73c2ea8422d7739a7d7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
#include "UnityPrefix.h"
#include "OcclusionPortal.h"
#include "UnityScene.h"
#include "Runtime/Serialize/TransferFunctions/SerializeTransfer.h"
OcclusionPortal::OcclusionPortal (MemLabelId label, ObjectCreationMode mode)
: Super(label, mode)
{
m_Open = true;
m_PortalIndex = -1;
m_Center = Vector3f(0,0,0);
m_Size = Vector3f(1,1,1);
}
OcclusionPortal::~OcclusionPortal ()
{
}
bool OcclusionPortal::CalculatePortalEnabled ()
{
if (!IsActive())
return true;
return m_Open;
}
void OcclusionPortal::SetIsOpen (bool open)
{
m_Open = open;
if (m_PortalIndex != -1)
GetScene().SetOcclusionPortalEnabled (m_PortalIndex, CalculatePortalEnabled());
}
void OcclusionPortal::Deactivate (DeactivateOperation operation)
{
if (m_PortalIndex != -1)
GetScene().SetOcclusionPortalEnabled (m_PortalIndex, true);
}
void OcclusionPortal::AwakeFromLoad (AwakeFromLoadMode mode)
{
Super::AwakeFromLoad(mode);
if (m_PortalIndex != -1)
GetScene().SetOcclusionPortalEnabled (m_PortalIndex, CalculatePortalEnabled());
}
template<class TransferFunction>
void OcclusionPortal::Transfer (TransferFunction& transfer)
{
Super::Transfer (transfer);
TRANSFER (m_Open);
transfer.Align();
TRANSFER (m_Center);
TRANSFER (m_Size);
}
IMPLEMENT_OBJECT_SERIALIZE (OcclusionPortal)
IMPLEMENT_CLASS (OcclusionPortal)
|