blob: ff6273b1e01ba2fdf38f6aa526816132d5b46622 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
|
#ifndef LODMESHFILTER_H
#define LODMESHFILTER_H
#include "Runtime/BaseClasses/GameObject.h"
#include "Runtime/Modules/ExportModules.h"
class Mesh;
class EXPORT_COREMODULE MeshFilter : public Unity::Component
{
public:
REGISTER_DERIVED_CLASS (MeshFilter, Unity::Component)
DECLARE_OBJECT_SERIALIZE (MeshFilter)
MeshFilter (MemLabelId label, ObjectCreationMode mode);
void SetSharedMesh (PPtr<Mesh> mesh);
PPtr<Mesh> GetSharedMesh ();
Mesh* GetInstantiatedMesh ();
void SetInstantiatedMesh (Mesh* mesh);
static void InitializeClass ();
static void CleanupClass () {}
void OnDidAddMesh ();
protected:
virtual void AwakeFromLoad (AwakeFromLoadMode awakeMode);
private:
void AssignMeshToRenderer ();
PPtr<Mesh> m_Mesh;
};
#endif
|