blob: 63162757ead50fb29c56137317e2cba6ead23393 (
plain)
1
2
3
4
5
6
7
8
9
10
|
#pragma once
#include "D3D11Includes.h"
#include "GpuProgramsD3D11.h"
struct FixedFunctionStateD3D11;
void* BuildVertexShaderD3D11 (const FixedFunctionStateD3D11& state, FixedFunctionProgramD3D11::ValueParameters& params, BuiltinShaderParamIndices& matrices, size_t& outSize);
void* BuildFragmentShaderD3D11 (const FixedFunctionStateD3D11& state, FixedFunctionProgramD3D11::ValueParameters& params, size_t& outSize);
|