1 2 3 4 5 6 7 8 9 10
#pragma once namespace ShaderLab { struct TextureBinding; } struct TextureCombinersGLES2 { static TextureCombinersGLES2* Create (int count, const ShaderLab::TextureBinding* texEnvs); int count; const ShaderLab::TextureBinding* texEnvs; };