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#ifndef REPRODUCTIONLOG_H
#define REPRODUCTIONLOG_H
#include "Configuration/UnityConfigure.h"
#if SUPPORT_REPRODUCE_LOG
#define REPRODUCE_VERSION 6
enum ReproduceMode { kPlaybackUninitialized = -1,
kNormalPlayback = 0,
kGenerateReproduceLog = 1,
kPlaybackReproduceLog = 2,
kGenerateReproduceLogAndRemapWWW = 3 };
class WWW;
ReproduceMode GetReproduceMode();
int GetReproduceVersion();
void CaptureScreenshotReproduction(bool manual);
bool HasNormalPlaybackSpeed();
void BatchInitializeReproductionLog();
void ReadWriteAbsoluteUrl(UnityStr& srcValue, UnityStr& absoluteUrl);
void WriteWebplayerSize(int width, int height);
void ReadWriteReproductionInput();
void ReadWriteReproductionTime();
void CreateWWWReproduce(WWW* www, const std::string& url, std::string& remappedUrl, int &postSize);
void CompleteWWWReproduce(WWW* www, const std::string& url, const UInt8* buffer, int size);
void ReproductionWriteExitMessage(int result);
void ReproductionExitPlayer (int result, bool writeExitMessage=true);
bool ShouldExitReproduction();
std::string GetReproductionDirectory();
void RepeatReproductionScreenshot();
void ReadWriteReproductionEnd();
bool RunningReproduction();
FILE* GetReproduceOutputLogFile();
void PlayerCleanupReproduction();
void ReproduceWriteMainDataFile(const UInt8* buffer, int size);
void WriteReproductionString (std::ostream& out, const std::string& value);
void ReadReproductionString (std::istream& in, std::string& value);
bool ShouldWaitForCompletedDownloads ();
void CleanupWWW (WWW* www);
std::ifstream* GetReproduceInStream ();
std::ofstream* GetReproduceOutStream ();
int GetReproduceVersion ();
bool CheckReproduceTag(const std::string& tag, std::ifstream& stream);
void CheckReproduceTagAndExit(const std::string& tag, std::ifstream& stream);
void FailReproduction (const std::string& err);
void WriteFloat (std::ostream& out, float& value);
void ReadFloat (std::istream& in, float& value);
void WriteFloat (std::ostream& out, double& value);
void ReadFloat (std::istream& in, double& value);
void WriteBigFloat (std::ostream& out, double& value);
void ReadBigFloat (std::istream& in, double& value);
#else
inline bool RunningReproduction() { return false; }
#endif
#if SUPPORT_REPRODUCE_LOG && SUPPORT_REPRODUCE_LOG_GFX_TRACE
void LogToScreenshotLog(std::string str);
#else
#define LogToScreenshotLog(x)
#endif
#endif //REPRODUCTIONLOG_H
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