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#ifndef MONOINCLUDES_H
#define MONOINCLUDES_H
#include "Configuration/UnityConfigure.h"
#include "MonoTypes.h"
#include "MonoTypeSignatures.h"
#ifndef __cplusplus
#error somewhat unexpected
#endif
extern "C"
{
// on windows and linux, we always load mono functions dynamically
#if ENABLE_MONO
#define mono_string_chars(s) ((gunichar2*)&((s)->firstCharacter))
#define mono_string_length(s) ((s)->length)
#if (WEBPLUG || UNITY_WIN || UNITY_LINUX) && !UNITY_PEPPER
#define DO_API(r,n,p) extern EXPORT_COREMODULE r (*n) p;
#include "MonoFunctions.h"
#else // WEBPLUG || UNITY_WIN || UNITY_LINUX
#define DO_API(r,n,p) r n p;
#define DO_API_NO_RETURN(r,n,p) DOES_NOT_RETURN r n p;
#include "MonoFunctions.h"
#endif // WEBPLUG || UNITY_WIN || UNITY_LINUX
#endif // ENABLE_MONO
}
#endif
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