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#include "UnityPrefix.h"
#include "NavMeshLayers.h"
#include "Runtime/Serialize/TransferFunctions/SerializeTransfer.h"
#include "Runtime/Serialize/SerializationMetaFlags.h"
#include "Runtime/BaseClasses/ManagerContext.h"
#include "NavMeshManager.h"
const char* NavMeshLayers::s_WarningCostLessThanOne = "Setting a NavMeshLayer cost less than one can give unexpected results.";
NavMeshLayers::NavMeshLayers (MemLabelId& label, ObjectCreationMode mode)
: Super (label, mode)
{
}
NavMeshLayers::~NavMeshLayers ()
{
}
void NavMeshLayers::Reset ()
{
Super::Reset ();
m_Layers[kNotWalkable].name = "Not Walkable";
m_Layers[kNotWalkable].cost = 1.0f;
m_Layers[kNotWalkable].editType = NavMeshLayerData::kEditNone;
m_Layers[kDefaultLayer].name = "Default";
m_Layers[kDefaultLayer].cost = 1.0f;
m_Layers[kDefaultLayer].editType = NavMeshLayerData::kEditCost;
m_Layers[kJumpLayer].name = "Jump";
m_Layers[kJumpLayer].cost = 2.0f;
m_Layers[kJumpLayer].editType = NavMeshLayerData::kEditCost;
for (int i = kBuiltinLayerCount; i < kLayerCount; ++i)
{
m_Layers[i].cost = 1.0F;
m_Layers[i].editType = NavMeshLayerData::kEditCost | NavMeshLayerData::kEditName;
}
}
template<class TransferFunction>
void NavMeshLayers::NavMeshLayerData::Transfer (TransferFunction& transfer)
{
TransferMetaFlags nameFlag = (editType & kEditName) ? kNoTransferFlags : kNotEditableMask;
TransferMetaFlags costFlag = (editType & kEditCost) ? kNoTransferFlags : kNotEditableMask;
transfer.Transfer (name, "name", nameFlag);
transfer.Transfer (cost, "cost", costFlag);
transfer.Transfer (editType, "editType", kNotEditableMask|kHideInEditorMask);
}
template<class TransferFunction>
void NavMeshLayers::Transfer (TransferFunction& transfer)
{
Super::Transfer (transfer);
for (int i = 0; i < kLayerCount; ++i)
{
char name[64];
if (i < kBuiltinLayerCount)
sprintf (name, "Built-in Layer %d", i);
else
sprintf (name, "User Layer %d", i - kBuiltinLayerCount);
transfer.Transfer (m_Layers[i], name);
}
}
void NavMeshLayers::SetLayerCost (unsigned int index, float cost)
{
if (index >= kLayerCount)
{
ErrorString ("Index out of bounds");
return;
}
#if UNITY_EDITOR
if (cost < 1.0f)
{
WarningString(s_WarningCostLessThanOne);
}
#endif
m_Layers[index].cost = cost;
GetNavMeshManager ().UpdateAllNavMeshAgentCosts (index, cost);
SetDirty ();
}
float NavMeshLayers::GetLayerCost (unsigned int index) const
{
if (index >= kLayerCount)
{
ErrorString ("Index out of bounds");
return 0.0F;
}
return m_Layers[index].cost;
}
void NavMeshLayers::AwakeFromLoad (AwakeFromLoadMode awakeMode)
{
Super::AwakeFromLoad (awakeMode);
// When the user changes the cost in the inspector
if (UNITY_EDITOR && (awakeMode & kDidLoadFromDisk) == 0)
{
for (int i = 0; i < kLayerCount; ++i)
GetNavMeshManager ().UpdateAllNavMeshAgentCosts (i, m_Layers[i].cost);
}
}
int NavMeshLayers::GetNavMeshLayerFromName (const UnityStr& layerName) const
{
for (int i = 0; i < kLayerCount; ++i)
{
if (m_Layers[i].name.compare (layerName) == 0)
{
return i;
}
}
return -1;
}
std::vector<std::string> NavMeshLayers::NavMeshLayerNames () const
{
std::vector<std::string> layers;
for (int i = 0; i < kLayerCount; ++i)
{
if (m_Layers[i].name.length () != 0)
{
layers.push_back (m_Layers[i].name);
}
}
return layers;
}
void NavMeshLayers::CheckConsistency ()
{
#if UNITY_EDITOR
for (int i = 0; i < kLayerCount; ++i)
{
if (m_Layers[i].cost < 1.0f)
{
WarningString (s_WarningCostLessThanOne);
return;
}
}
#endif
}
IMPLEMENT_CLASS (NavMeshLayers)
IMPLEMENT_OBJECT_SERIALIZE (NavMeshLayers)
GET_MANAGER (NavMeshLayers)
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