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path: root/Runtime/NavMesh/ScriptBindings/NavMeshObstacleBindings.txt
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C++RAW

#include "UnityPrefix.h"
#include "Configuration/UnityConfigure.h"
#include "Runtime/Mono/MonoBehaviour.h"
#include "Runtime/NavMesh/NavMeshObstacle.h"
#include "Runtime/Scripting/ScriptingUtility.h"
#include "Runtime/Scripting/ScriptingExportUtility.h"

CSRAW

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace UnityEngine
{

// Navigation mesh obstacle.
CLASS NavMeshObstacle : Behaviour

	// Obstacle height.
	AUTO_PROP float height GetHeight SetHeight

	// Obstacle radius.
	AUTO_PROP float radius GetRadius SetRadius

	// Obstacle velocity.
	AUTO_PROP Vector3 velocity GetVelocity SetVelocity

	CONDITIONAL ENABLE_NAVMESH_CARVING
	AUTO_PROP bool carving GetCarving SetCarving

	CONDITIONAL ENABLE_NAVMESH_CARVING
	AUTO_PROP float carvingMoveThreshold GetMoveThreshold SetMoveThreshold

END

CSRAW }