blob: d2b26912f979a2cbc560d566711f43f5cc11d428 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
#ifndef SOCKETCONSTS_H
#define SOCKETCONSTS_H
#if UNITY_WINRT
#include <winsock2.h>
#if UNITY_METRO
// WP8's winsock2.h is newer with full socket support.
// TEMP use local defines for Metro, until Microsoft updates Metro API.
#define AF_INET 2
#define SOCK_STREAM 1
#define IPPROTO_TCP 6
#define IPPROTO_UDP 17
#define SOCK_DGRAM 2
#define SOL_SOCKET 0xffff
#define SO_BROADCAST 0x0020
#define IPPROTO_IP 0
#define IP_MULTICAST_TTL 10
typedef USHORT ADDRESS_FAMILY;
typedef struct sockaddr {
ADDRESS_FAMILY sa_family;
CHAR sa_data[14];
} SOCKADDR, *PSOCKADDR, FAR *LPSOCKADDR;
typedef struct sockaddr_in {
ADDRESS_FAMILY sin_family;
USHORT sin_port;
char sin_addr[32];
CHAR sin_zero[8];
} SOCKADDR_IN, *PSOCKADDR_IN;
#endif
struct SocketWrapper;
typedef SocketWrapper* TSocketHandle;
typedef int socklen_t;
// typedef void SendUserData;
// typedef void RecvUserData;
#else
#if UNITY_WIN
#include <winsock2.h>
#include <ws2tcpip.h>
#elif UNITY_XENON
#include <xtl.h>
typedef int socklen_t;
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <errno.h>
#include <netdb.h>
#endif
#if UNITY_PS3
#include <sys/time.h>
#include <netex/net.h>
#include <netex/errno.h>
#endif
typedef int TSocketHandle;
#endif
struct SendUserData
{
int flags;
struct sockaddr* dstAddr;
socklen_t dstLen;
SendUserData() : flags(0) {}
};
struct RecvUserData
{
int flags;
struct sockaddr* srcAddr;
socklen_t srcLen;
RecvUserData() : flags(0) {}
};
enum { kDefaultBufferSize = 16*1024 };
enum { kDefaultPollTime = 1 };
#define USE_WINSOCK_APIS ((UNITY_WIN && !UNITY_WINRT) || UNITY_XENON)
#endif
|