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#ifndef _COLLECT_PROFILER_STATS_H_ #define _COLLECT_PROFILER_STATS_H_ #include "Configuration/UnityConfigure.h" struct AllProfilerStats; struct MemoryStats; #if ENABLE_PROFILER void CollectProfilerStats (AllProfilerStats& stats); ProfilerString GetMiniMemoryOverview(); #endif unsigned GetUsedHeapSize(); #endif