blob: f21b0e63c83f9e169e91d1ea92b64a4aba4f294e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
#include "UnityPrefix.h"
#include "TextAsset.h"
#include "Runtime/Serialize/TransferFunctions/SerializeTransfer.h"
#if ENABLE_MONO
#include "Runtime/Mono/MonoIncludes.h"
#endif
TextAsset::TextAsset(MemLabelId label, ObjectCreationMode mode)
: Super(label, mode)
{
}
TextAsset::~TextAsset ()
{
}
template<class TransferFunction>
void TextAsset::Transfer (TransferFunction& transfer)
{
Super::Transfer ( transfer);
transfer.Transfer (m_Script, "m_Script", kHideInEditorMask);
transfer.Transfer (m_PathName, "m_PathName", kHideInEditorMask);
}
void TextAsset::AwakeFromLoad (AwakeFromLoadMode awakeMode)
{
Super::AwakeFromLoad (awakeMode);
}
void TextAsset::SetScriptDontDirty (const ScriptString& script) {
m_Script = script;
}
bool TextAsset::SetScript (const ScriptString& script) {
return SetScript(script,false);
}
bool TextAsset::SetScript (const ScriptString& script, bool actuallyContainsBinaryData)
{
SET_ALLOC_OWNER(this);
m_Script = script;
#if ENABLE_MONO
// Fallback. If mono doesn't accept the string, strip everything non-ASCII
if(mono_string_new_wrapper(script.c_str()) == NULL && !actuallyContainsBinaryData)
{
m_Script.clear();
for(int i=0; i<script.size(); i++)
{
if((unsigned char)script[i] < 0x7f)
m_Script += script[i];
}
}
#endif
SetDirty ();
return true;
}
const UnityStr& TextAsset::GetScriptClassName() const {
static UnityStr sEmpty;
return sEmpty;
}
IMPLEMENT_CLASS (TextAsset)
IMPLEMENT_OBJECT_SERIALIZE (TextAsset)
INSTANTIATE_TEMPLATE_TRANSFER (TextAsset)
|