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#ifndef SERIALIZEUTILITY_H
#define SERIALIZEUTILITY_H
#include "SerializationMetaFlags.h"
#define TRANSFER(x) transfer.Transfer (x, #x)
#define TRANSFER_SIMPLE(x) transfer.Transfer (x, #x, kSimpleEditorMask)
#if UNITY_EDITOR
#define TRANSFER_EDITOR_ONLY(x) if (!transfer.IsSerializingForGameRelease()) { transfer.Transfer (x, #x, kDontAnimate); }
#else
#define TRANSFER_EDITOR_ONLY(x) { }
#endif
#if UNITY_EDITOR
#define TRANSFER_EDITOR_ONLY_HIDDEN(x) if (!transfer.IsSerializingForGameRelease()) { transfer.Transfer (x, #x, kHideInEditorMask); }
#else
#define TRANSFER_EDITOR_ONLY_HIDDEN(x) { }
#endif
#define TRANSFER_WITH_CUSTOM_GET_SET(TYPE, STR_NAME, GET, SET, OPTIONS) \
{ \
TYPE value; \
if (transfer.IsWriting ()) { GET ; } \
transfer.Transfer(value, STR_NAME, OPTIONS); \
if (transfer.DidReadLastProperty ()) { SET ; } \
}
#define TRANSFER_PROPERTY(TYPE,NAME,GET,SET)\
TRANSFER_WITH_CUSTOM_GET_SET(TYPE, #NAME, value = GET (), SET (value), kNoTransferFlags)
#define TRANSFER_ENUM(x) { Assert(sizeof(x) == sizeof(int)); transfer.Transfer ((int&)x, #x); }
#if UNITY_EDITOR
#define TRANSFER_DEBUG(x) { if (transfer.GetFlags () & kSerializeDebugProperties) transfer.Transfer (x, #x, kDebugPropertyMask | kNotEditableMask); }
#else
#define TRANSFER_DEBUG(x)
#endif
template<class T>
inline bool SerializePrefabIgnoreProperties (T& transfer)
{
return (transfer.GetFlags() & kSerializeForPrefabSystem) == 0;
}
/// Usage: TRANSFER_PROPERTY_DEBUG(bool, m_Enabled, data->GetEnabled)
#define TRANSFER_PROPERTY_DEBUG(TYPE,NAME,GET) \
if (transfer.GetFlags () & kSerializeDebugProperties){\
TYPE NAME;\
if (transfer.IsWriting ())\
NAME = GET ();\
transfer.Transfer (NAME, #NAME, kDebugPropertyMask | kNotEditableMask);\
}
#define DEFINE_GET_TYPESTRING(x) \
inline static const char* GetTypeString () { return #x; } \
inline static bool IsAnimationChannel () { return false; } \
inline static bool MightContainPPtr () { return true; } \
inline static bool AllowTransferOptimization () { return false; }
#define DEFINE_GET_TYPESTRING_IS_ANIMATION_CHANNEL(x) \
inline static const char* GetTypeString () { return #x; } \
inline static bool IsAnimationChannel () { return true; } \
inline static bool MightContainPPtr () { return false; } \
inline static bool AllowTransferOptimization () { return true; }
#define DECLARE_SERIALIZE(x) \
inline static const char* GetTypeString () { return #x; } \
inline static bool IsAnimationChannel () { return false; } \
inline static bool MightContainPPtr () { return true; } \
inline static bool AllowTransferOptimization () { return false; } \
template<class TransferFunction> \
void Transfer (TransferFunction& transfer);
#define DECLARE_SERIALIZE_NO_PPTR(x) \
inline static const char* GetTypeString () { return #x; } \
inline static bool IsAnimationChannel () { return false; } \
inline static bool MightContainPPtr () { return false; } \
inline static bool AllowTransferOptimization () { return false; } \
template<class TransferFunction> \
void Transfer (TransferFunction& transfer);
#define DECLARE_SERIALIZE_OPTIMIZE_TRANSFER(x) \
inline static const char* GetTypeString () { return #x; } \
inline static bool IsAnimationChannel () { return false; } \
inline static bool MightContainPPtr () { return false; } \
inline static bool AllowTransferOptimization () { return true; } \
template<class TransferFunction> \
void Transfer (TransferFunction& transfer);
#endif
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