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#pragma once
#include "Runtime/Utilities/StaticAssert.h"
// Fixed size bitset; size (N) must be a multiple of 32.
// Similar to dynamic_bitset, but does not do dynamic allocations and stuff.
template<int N>
class fixed_bitset {
public:
enum { kBlockSize = 32, kBlockCount = N/kBlockSize };
public:
fixed_bitset()
{
CompileTimeAssert(N % kBlockSize == 0, "size should be multiple fo 32");
CompileTimeAssert(sizeof(m_Bits[0])*8 == kBlockSize, "size of internal array type should be 4" );
for( int i = 0; i < kBlockCount; ++i )
m_Bits[i] = 0;
}
// note: default copy constructor and assignment operator are ok
void set( int index ) {
AssertIf( index < 0 || index >= N );
m_Bits[index/kBlockSize] |= 1 << (index & (kBlockSize-1));
}
void reset( int index ) {
AssertIf( index < 0 || index >= N );
m_Bits[index/kBlockSize] &= ~( 1 << (index & (kBlockSize-1)) );
}
bool test( int index ) const {
AssertIf( index < 0 || index >= N );
return m_Bits[index/kBlockSize] & ( 1 << (index & (kBlockSize-1)) );
}
void reset_all() {
memset( m_Bits, 0, sizeof(m_Bits) );
}
bool operator==( const fixed_bitset<N>& o ) const {
for( int i = 0; i < kBlockCount; ++i )
if( m_Bits[i] != o.m_Bits[i] )
return false;
return true;
}
bool operator!=( const fixed_bitset<N>& o ) const {
for( int i = 0; i < kBlockCount; ++i )
if( m_Bits[i] == o.m_Bits[i] )
return false;
return true;
}
private:
UInt32 m_Bits[kBlockCount];
};
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