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/*
Copyright (c) 7244339 Canada Inc. (Mecanim)
All Rights Reserved.
*/
#pragma once
#include "Runtime/mecanim/defs.h"
#include "Runtime/mecanim/memory.h"
#include "Runtime/mecanim/types.h"
#include "Runtime/mecanim/object.h"
#include "Runtime/Math/Simd/float4.h"
#include "Runtime/mecanim/graph/plug.h"
#include "Runtime/mecanim/graph/node.h"
namespace mecanim
{
namespace graph
{
template <typename TYPE1, typename TYPE2, typename RESULT, typename BinaryPolicies> class BinaryNode : public Node
{
public:
TypePlug<TYPE1> mA;
TypePlug<TYPE2> mB;
TypePlug<RESULT> mResult;
BinaryNode()
:mA(true, CRCKey(eA) ),
mB(true,CRCKey(eB)),
mResult(false,CRCKey(eResult))
{
mA.m_Owner = this;
mB.m_Owner = this;
mResult.m_Owner = this;
}
virtual ~BinaryNode(){}
virtual uint32_t GetPlugCount()const
{
return 3;
}
virtual GraphPlug& GetPlug(uint32_t aIndex)
{
switch(aIndex)
{
case 0: return mA;
case 1: return mB;
case 2:
default: return mResult;
}
}
virtual GraphPlug const& GetPlug(uint32_t aIndex)const
{
switch(aIndex)
{
case 0: return mA;
case 1: return mB;
case 2:
default: return mResult;
}
}
virtual void Evaluate(EvaluationInfo& arEvaluationInfo)
{
TYPE1 a;
TYPE2 b;
RESULT result;
mA.ReadData(&a, arEvaluationInfo);
mB.ReadData(&b, arEvaluationInfo);
result = BinaryPolicies::template Operation<TYPE1, TYPE2, RESULT>(a, b);
mResult.WriteData(&result, arEvaluationInfo);
}
};
class AdditionOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l+r; }
};
class SubstractionOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l-r; }
};
class MultiplicationOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l*r; }
};
class DivisionOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l/r; }
};
class GreaterThanOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l > r; }
};
class LesserThanOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l < r; }
};
class GreaterThanOrEqualOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l >= r; }
};
class LesserThanOrEqualOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l <= r; }
};
class AndOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l && r; }
};
class OrOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return l || r; }
};
class XorOp
{
public:
template< typename TYPE1, typename TYPE2, typename RESULT > static RESULT Operation( TYPE1 const& l, TYPE2 const& r){ return ((!l)&&r)||(l&&(!r)); }
};
class AdditionFloat : public BinaryNode<float, float, float, AdditionOp>
{
public:
static const eNodeType mId = AdditionFloatId;
virtual eNodeType NodeType(){return mId;}
};
class AdditionUInt : public BinaryNode<uint32_t, uint32_t, uint32_t,AdditionOp>
{
public:
static const eNodeType mId = AdditionUIntId;
virtual eNodeType NodeType(){return mId;}
};
class AdditionInt : public BinaryNode<int32_t, int32_t, int32_t, AdditionOp>
{
public:
static const eNodeType mId = AdditionIntId;
virtual eNodeType NodeType(){return mId;}
};
class AdditionFloat4 : public BinaryNode<math::float4, math::float4, math::float4, AdditionOp>
{
public:
static const eNodeType mId = AdditionFloat4Id;
virtual eNodeType NodeType(){return mId;}
};
class SubstractionFloat : public BinaryNode<float, float, float, SubstractionOp>
{
public:
static const eNodeType mId = SubstractionFloatId;
virtual eNodeType NodeType(){return mId;}
};
class SubstractionUInt : public BinaryNode<uint32_t, uint32_t, uint32_t, SubstractionOp>
{
public:
static const eNodeType mId = SubstractionUIntId;
virtual eNodeType NodeType(){return mId;}
};
class SubstractionInt : public BinaryNode<int32_t, int32_t, int32_t, SubstractionOp>
{
public:
static const eNodeType mId = SubstractionIntId;
virtual eNodeType NodeType(){return mId;}
};
class SubstractionFloat4 : public BinaryNode<math::float4, math::float4, math::float4, SubstractionOp>
{
public:
static const eNodeType mId = SubstractionFloat4Id;
virtual eNodeType NodeType(){return mId;}
};
class MultiplicationFloat : public BinaryNode<float, float, float, MultiplicationOp>
{
public:
static const eNodeType mId = MultiplicationFloatId;
virtual eNodeType NodeType(){return mId;}
};
class MultiplicationUInt : public BinaryNode<uint32_t, uint32_t, uint32_t, MultiplicationOp>
{
public:
static const eNodeType mId = MultiplicationUIntId;
virtual eNodeType NodeType(){return mId;}
};
class MultiplicationInt : public BinaryNode<int32_t, int32_t, int32_t, MultiplicationOp>
{
public:
static const eNodeType mId = MultiplicationIntId;
virtual eNodeType NodeType(){return mId;}
};
class MultiplicationFloat4 : public BinaryNode<math::float4, math::float4, math::float4, MultiplicationOp>
{
public:
static const eNodeType mId = MultiplicationFloat4Id;
virtual eNodeType NodeType(){return mId;}
};
class DivisionFloat : public BinaryNode<float, float, float, DivisionOp>
{
public:
static const eNodeType mId = DivisionFloatId;
virtual eNodeType NodeType(){return mId;}
};
class DivisionUInt : public BinaryNode<uint32_t, uint32_t, uint32_t, DivisionOp>
{
public:
static const eNodeType mId = DivisionUIntId;
virtual eNodeType NodeType(){return mId;}
};
class DivisionInt : public BinaryNode<int32_t, int32_t, int32_t, DivisionOp>
{
public:
static const eNodeType mId = DivisionIntId;
virtual eNodeType NodeType(){return mId;}
};
class DivisionFloat4 : public BinaryNode<math::float4, math::float4, math::float4, DivisionOp>
{
public:
static const eNodeType mId = DivisionFloat4Id;
virtual eNodeType NodeType(){return mId;}
};
class GreaterThan : public BinaryNode<float, float, bool, GreaterThanOp>
{
public:
static const eNodeType mId = GreaterThanId;
virtual eNodeType NodeType(){return mId;}
};
class LesserThan : public BinaryNode<float, float, bool, LesserThanOp>
{
public:
static const eNodeType mId = LesserThanId;
virtual eNodeType NodeType(){return mId;}
};
class GreaterThanOrEqual : public BinaryNode<float, float, bool, GreaterThanOrEqualOp>
{
public:
static const eNodeType mId = GreaterThanOrEqualId;
virtual eNodeType NodeType(){return mId;}
};
class LesserThanOrEqual : public BinaryNode<float, float, bool, LesserThanOrEqualOp>
{
public:
static const eNodeType mId = LesserThanOrEqualId;
virtual eNodeType NodeType(){return mId;}
};
class And : public BinaryNode<bool, bool, bool, AndOp>
{
public:
static const eNodeType mId = AndId;
virtual eNodeType NodeType(){return mId;}
};
class Or : public BinaryNode<bool, bool, bool, OrOp>
{
public:
static const eNodeType mId = OrId;
virtual eNodeType NodeType(){return mId;}
};
class Xor : public BinaryNode<bool, bool, bool, XorOp>
{
public:
static const eNodeType mId = XorId;
virtual eNodeType NodeType(){return mId;}
};
}
}
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