diff options
author | chai <chaifix@163.com> | 2020-03-06 00:30:31 +0800 |
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committer | chai <chaifix@163.com> | 2020-03-06 00:30:31 +0800 |
commit | 38d4a551880f913a873c3d2c91a98f0434dfa4b2 (patch) | |
tree | a7fd10896449b6596ac464dd3d4881dbc6fd8c82 /Assets/Scripts/Test.cs |
Diffstat (limited to 'Assets/Scripts/Test.cs')
-rw-r--r-- | Assets/Scripts/Test.cs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/Assets/Scripts/Test.cs b/Assets/Scripts/Test.cs new file mode 100644 index 0000000..da32140 --- /dev/null +++ b/Assets/Scripts/Test.cs @@ -0,0 +1,56 @@ +using System.Collections; +using System.Collections.Generic; +using System.Security.Cryptography; +using System.IO; +using UnityEngine; +using UnityEngine.UI; + +public class Test : MonoBehaviour { + + public Text text; + string Content; + + public void Print(string content, bool alert = false) + { + if (content == null) + content = "空"; + if(alert) + Content += "<Color=#ff0000ff>"; + Content += content + "\n"; + if(alert) + Content += "</Color>"; + text.text = Content; + } + + private void Awake() + { + ResManager.Instance.Init(this); + } + + public void Testing() + { + Print("----------------------------------------------------------------------------------------"); + Print("Application.dataPath=" + Application.dataPath); + Print("Application.streamingAssetsPath=" + Application.streamingAssetsPath); + Print("Application.persistentDataPath=" + Application.persistentDataPath); + Print("Application.temporaryCachePath=" + Application.temporaryCachePath); + Print("----------------------------------------------------------------------------------------"); + Print("读取Assets/Resources/res1.txt , 内容是"); + Print(ResManager.Instance.ResContent("res1")); + Print("读取Assets/Resources/SubFolder/res1.txt , 内容是"); + Print(ResManager.Instance.ResContent("SubFolder/res1")); + Print("读取Assets/Art/Resources/res5.txt , 内容是"); + Print(ResManager.Instance.ResContent("res5")); + Print("----------------------------------------------------------------------------------------"); + // AssetBundle.LoadAsset()可以省略后缀 + Print("读取Assets/Files/file1.txt , 内容是"); + Print(ResManager.Instance.BundleContent("file1.txt")); + Print(ResManager.Instance.BundleContent("file1")); + Print("读取Assets/Files/file1.abc, 内容是"); + Print(ResManager.Instance.BundleContent("file1.abc")); + Print("读取Assets/Files/file1.bcd, 内容是"); + Print(ResManager.Instance.BundleContent("file1.bcd")); + Print("说明进Bundle的资源不含后缀的资源名字不能冲突", true); + } + +} |