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-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs64
-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs.meta11
-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs80
-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs.meta11
-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs132
-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs.meta11
-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs50
-rw-r--r--UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs.meta11
8 files changed, 370 insertions, 0 deletions
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs
new file mode 100644
index 0000000..8ec839d
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs
@@ -0,0 +1,64 @@
+using System;
+using System.Reflection;
+using UnityEngine;
+using UnityEditor;
+
+public abstract class InspectorExt : Editor
+{
+ protected Editor defaultEditor;
+
+ protected abstract string defaultEditorName { get; }
+
+ bool s_MoreInfo = true;
+ static readonly GUIContent more = EditorGUIUtility.TrTextContent("More Information", null, (Texture2D)null);
+
+ public virtual void OnEnable()
+ {
+ defaultEditor = Editor.CreateEditor(targets, Type.GetType(defaultEditorName));
+ if(defaultEditor == null)
+ Debug.LogError("No such editor class \""+ defaultEditorName + "\"");
+ TryInvokeDefaultMethod("OnEnable");
+ }
+
+ public virtual void OnDisable()
+ {
+ //When OnDisable is called, the default editor we created should be destroyed to avoid memory leakage.
+ //Also, make sure to call any required methods like OnDisable
+ TryInvokeDefaultMethod("OnDisable");
+ DestroyImmediate(defaultEditor);
+
+ s_MoreInfo = true;
+ }
+
+ public override void OnInspectorGUI()
+ {
+ if (defaultEditor)
+ defaultEditor.OnInspectorGUI();
+ }
+
+ public virtual void OnSceneGUI ()
+ {
+ TryInvokeDefaultMethod("OnSceneGUI");
+ }
+
+ protected bool BeginMore()
+ {
+ s_MoreInfo = EditorGUILayout.BeginFoldoutHeaderGroup(s_MoreInfo, more, null, null, null);
+ return s_MoreInfo;
+ }
+
+ protected void EndMore()
+ {
+ EditorGUILayout.EndFoldoutHeaderGroup();
+ }
+
+ protected void TryInvokeDefaultMethod(string method, BindingFlags flag = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
+ {
+ MethodInfo disableMethod = defaultEditor.GetType().GetMethod(method, flag);
+ if (disableMethod != null)
+ {
+ disableMethod.Invoke(defaultEditor, null);
+ }
+ }
+
+} \ No newline at end of file
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs.meta
new file mode 100644
index 0000000..33a6747
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 0ac8e9c82eb57e5489438cd41fa88ba5
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs
new file mode 100644
index 0000000..8a639d6
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs
@@ -0,0 +1,80 @@
+using System;
+using System.Reflection;
+using UnityEngine;
+using UnityEditor;
+
+// չmeshrender editorʾ
+// sortingLayer
+// sortingOrder
+// bounds
+[CustomEditor(typeof(MeshRenderer), true)]
+[CanEditMultipleObjects]
+public class MeshRendererInspector : InspectorExt
+{
+ MeshRenderer renderer;
+
+ bool s_ShowBounds = false;
+
+ string s_BoundsIconPath = EditorGUIHelperSetUp.root + "Icons/bounds.png";
+ GUIContent s_BoundsIcon;
+
+ protected override string defaultEditorName => "UnityEditor.MeshRendererEditor, UnityEditor";
+
+ public override void OnEnable()
+ {
+ base.OnEnable();
+ renderer = target as MeshRenderer;
+ Setup();
+ }
+
+ public override void OnDisable()
+ {
+ base.OnDisable();
+ Setup();
+ }
+
+ void Setup()
+ {
+ s_ShowBounds = false;
+ if(s_BoundsIcon == null)
+ s_BoundsIcon = EditorGUIUtility.IconContent(s_BoundsIconPath);
+ }
+
+ public sealed override void OnInspectorGUI()
+ {
+ base.OnInspectorGUI();
+
+ if (BeginMore())
+ {
+ string sortingLayer = renderer.sortingLayerName;
+ string[] layers = new string[SortingLayer.layers.Length];
+ int index = 0;
+ for (int i = 0; i < layers.Length; ++i)
+ {
+ layers[i] = SortingLayer.layers[i].name;
+ if (sortingLayer == layers[i])
+ index = i;
+ }
+ index = EditorGUILayout.Popup("Sorting Layer", index, layers);
+ renderer.sortingLayerName = layers[index];
+ renderer.sortingOrder = EditorGUILayout.IntField("Sorting Order", renderer.sortingOrder);
+ s_ShowBounds = EditorGUIHelper.ToggleButton("Show Bounds", s_ShowBounds, s_BoundsIcon);
+ }
+ EndMore();
+ }
+
+ public override void OnSceneGUI ()
+ {
+ base.OnSceneGUI();
+ if (s_ShowBounds)
+ {
+ Vector3 center = renderer.bounds.center;
+ float radius = renderer.bounds.extents.magnitude;
+ Handles.color = Color.white;
+ EditorHandlesHelper.WireCube(center, renderer.bounds.size, Color.blue);
+ Handles.color = Color.white;
+ EditorHandlesHelper.Label(center, "bounds:" + renderer.bounds.size,Color.blue);
+ }
+ }
+
+} \ No newline at end of file
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs.meta
new file mode 100644
index 0000000..764508e
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4a54e71946e679847a74bc44ae85768f
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs
new file mode 100644
index 0000000..e4859b9
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs
@@ -0,0 +1,132 @@
+using System;
+using System.Reflection;
+using UnityEngine;
+using UnityEditor;
+
+// sortingLayer
+// sortingOrder
+// bounds
+// bonecount
+[CustomEditor(typeof(SkinnedMeshRenderer), true)]
+[CanEditMultipleObjects]
+public class SkinnedMeshRendererInspector : InspectorExt
+{
+ protected override string defaultEditorName => "UnityEditor.SkinnedMeshRendererEditor, UnityEditor";
+
+ SkinnedMeshRenderer renderer;
+
+ string s_BoundsIconPath = EditorGUIHelperSetUp.root + "Icons/bounds.png";
+ GUIContent s_BoundsIcon;
+
+ bool s_ShowBounds = false;
+
+ public override void OnEnable()
+ {
+ base.OnEnable();
+ renderer = target as SkinnedMeshRenderer;
+ if (s_BoundsIcon == null)
+ s_BoundsIcon = EditorGUIUtility.IconContent(s_BoundsIconPath);
+ s_ShowBounds = false;
+ }
+
+ public override void OnDisable()
+ {
+ base.OnDisable();
+ s_ShowBounds = false;
+ }
+
+ public override void OnInspectorGUI()
+ {
+ base.OnInspectorGUI();
+
+ if (renderer == null)
+ return;
+
+ if(BeginMore())
+ {
+ string sortingLayer = renderer.sortingLayerName;
+ string[] layers = new string[SortingLayer.layers.Length];
+ int index = 0;
+ for (int i = 0; i < layers.Length; ++i)
+ {
+ layers[i] = SortingLayer.layers[i].name;
+ if (sortingLayer == layers[i])
+ index = i;
+ }
+ index = EditorGUILayout.Popup("Sorting Layer", index, layers);
+ renderer.sortingLayerName = layers[index];
+ renderer.sortingOrder = EditorGUILayout.IntField("Sorting Order", renderer.sortingOrder);
+ s_ShowBounds = EditorGUIHelper.ToggleButton("Show Bounds", s_ShowBounds, s_BoundsIcon);
+ Transform bone0 = renderer.bones != null && renderer.bones.Length > 0 ? renderer.bones[0] : null;
+ GUI.enabled = false;
+ EditorGUILayout.ObjectField("Bones[0]", bone0, typeof(Transform), true);
+ GUI.enabled = true;
+ //EditorGUIHelper.LabelField("Bone Count", GetBoneCount(bone0).ToString());
+ EditorGUIHelper.LabelField("Bones Length", renderer.bones.Length.ToString());
+
+ // Mesh info
+ Mesh mesh = renderer.sharedMesh;
+ if(mesh)
+ {
+ EditorGUIHelper.LabelField("Mesh Info", "Vertex Count (VBO): " + mesh.vertexCount);
+ EditorGUIHelper.LabelFieldRight("Topology Count (IBO): " + mesh.triangles.Length);
+ EditorGUIHelper.LabelFieldRight("Possible Triangles Count: " + mesh.triangles.Length / 3);
+ EditorGUIHelper.LabelFieldRight("SubMesh Count: " + mesh.subMeshCount);
+ EditorGUIHelper.LabelFieldRight("Attributes: " + GetAttributesEnabled());
+ }
+ }
+ EndMore();
+ }
+
+
+ private int GetBoneCount(Transform root)
+ {
+ if (root == null)
+ return 0;
+ int childCount = root.childCount;
+ for (int i = 0; i < root.childCount; ++i)
+ {
+ childCount += GetBoneCount(root.GetChild(i));
+ }
+ return childCount;
+ }
+
+ public override void OnSceneGUI()
+ {
+ base.OnSceneGUI();
+ if (s_ShowBounds)
+ {
+ Vector3 center = renderer.bounds.center;
+ float radius = renderer.bounds.extents.magnitude;
+ Handles.color = Color.white;
+ EditorHandlesHelper.WireCube(center, renderer.bounds.size, Color.blue);
+ Handles.color = Color.white;
+ EditorHandlesHelper.Label(center, "bounds:" + renderer.bounds.size, Color.blue);
+ }
+ }
+
+ private string GetAttributesEnabled()
+ {
+ if (renderer == null)
+ return "";
+ string attr = "";
+ Mesh mesh = renderer.sharedMesh;
+ if (mesh.vertices.Length > 0) attr += "[position] ";
+ if (mesh.normals.Length > 0) attr += "[normal] ";
+ if (mesh.tangents.Length > 0) attr += "[tangent] ";
+ if (mesh.colors.Length > 0) attr += "[color] ";
+ if (mesh.uv.Length > 0) attr += "[uv1] ";
+ if (mesh.uv2.Length > 0) attr += "[uv2] ";
+ if (mesh.uv3.Length > 0) attr += "[uv3] ";
+ if (mesh.uv4.Length > 0) attr += "[uv4] ";
+#if UNITY_2019 || UNITY_2020 || UNITY_2021
+ if (mesh.uv5.Length > 0) attr += "[uv5] ";
+ if (mesh.uv6.Length > 0) attr += "[uv6] ";
+ if (mesh.uv7.Length > 0) attr += "[uv7] ";
+ if (mesh.uv8.Length > 0) attr += "[uv8] ";
+#endif
+ if (mesh.boneWeights.Length > 0) attr += "[boneWeights] ";
+ return attr;
+ }
+
+}
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs.meta
new file mode 100644
index 0000000..5d0e921
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e27c6d4aff57a454292d44ec5fab325f
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs
new file mode 100644
index 0000000..c475a8c
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs
@@ -0,0 +1,50 @@
+//https://forum.unity.com/threads/extending-instead-of-replacing-built-in-inspectors.407612/
+using System;
+using System.Reflection;
+using UnityEngine;
+using UnityEditor;
+
+[CustomEditor(typeof(Transform), true)]
+[CanEditMultipleObjects]
+public class TransformInspector : InspectorExt
+{
+ Transform transform;
+
+ bool s_ShowInformation = false;
+
+ protected override string defaultEditorName => "UnityEditor.TransformInspector, UnityEditor";
+
+ public override void OnEnable()
+ {
+ base.OnEnable();
+ transform = target as Transform;
+ s_ShowInformation = false;
+ }
+
+ public override void OnDisable()
+ {
+ base.OnDisable();
+ s_ShowInformation = false;
+ }
+
+ public override void OnInspectorGUI()
+ {
+ EditorGUILayout.LabelField("Local Space", EditorStyles.boldLabel);
+ defaultEditor.OnInspectorGUI();
+
+ if(BeginMore())
+ {
+ //
+ EditorGUILayout.LabelField("World Space", EditorStyles.boldLabel);
+
+ GUI.enabled = false;
+
+ EditorGUILayout.Vector3Field("Position", transform.position);
+ EditorGUILayout.Vector3Field("Rotation", transform.rotation.ToEuler() * Mathf.Rad2Deg);
+ EditorGUILayout.Vector3Field("Scale", transform.lossyScale);
+
+ GUI.enabled = true;
+ }
+ EndMore();
+ }
+} \ No newline at end of file
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs.meta
new file mode 100644
index 0000000..bd8715e
--- /dev/null
+++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 96be6f39599da8249ac5d7ab713e15ce
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: